Apex Legends

Apex Legends Dev Tracker




10 Apr

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    /u/geobb on Reddit - Thread - Direct

Originally posted by RSPN_Jeremy

as long as theres an accompanying "Alice" Wattson skin i am all in on this, great work!

Are there Xs on those watches though?

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as long as theres an accompanying "Alice" Wattson skin i am all in on this, great work!

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Originally posted by PubFiction

Even if that is all true it doesnt change my point. We saw the the same thing happen in the past for many legends. I said right when the game launched they could never balance these legends in a good way without adjusting health pools if they are going to have vastly different hitbox sizes. Respawn tried over and over for months to balance them on abilities. Of course it failed. Then they go back and start adding low profile and eventually fortified.

Another example is pathfinder, people said his hitbox was too big for the longest time. They kept buffing the shit out of his abilities, more beacons, longer zipline, faster grapples. Finally they realize its not going to work and they change his hitbox. BOOM over night he becomes an impossible to hit god that is also insanely fast has super fast ultimate and can mobilize around the entire Kings canyon at a crazy fast speed. Now they have to spend many more patches trying to get him back in check.

All this is because ...

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"Another example is pathfinder, people said his hitbox was too big for the longest time. They kept buffing the sh*t out of his abilities, more beacons, longer zipline, faster grapples. BOOM over night he becomes an impossible to hit ..."

Unless I've warped in to some bizarro timeline, Pathfinder's hitbox was adjusted Mar. 19th, one whole month after launch. It was the first live adjustment we made to him. It was adjusted once more July 2nd.

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Originally posted by zancray

I appreciate all the thought and effort they put into the game, but simply cannot agree when he brings up balance here.

How is it a healthy play pattern when all tournaments and high ranked games are filled with Wraith, Pathfinder, Wattson and Gibraltar?

I wish they would dare to make as much changes to legends as they do to weapons. Weapon balance changes has been really good overall.

" How is it a healthy play pattern when all tournaments and high ranked games are filled with Wraith, Pathfinder, Wattson and Gibraltar? "

They're different issues? Those legends are the meta more because of their own abilities, than the lack of ability on other legends. That is to say; in order to buff a legend like Caustic to a point where he competes with their inherent capabilities is likely to create a very broken Caustic. As much as we hear players constantly say "buff everyone to be as good as X, don't nerf X!" it's not sustainable. I think Gibralter is an example of that; when brought up to a level that competes with the top tier legends, which data wise he still struggles to do (even at his best) he becomes unfun to fight against.

" I wish they would dare to make as much changes to legends as they do to weapons. Weapon balance changes has been really good overall."

Thanks, I'm glad you're happier with the weapon balance situation. Weapons are f...

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09 Apr

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For the people that are roasting this animation calling it "over animated" or even "cringe"...come on guys! This is a fan made animation and a very solid effort! Why so much negativity? that is USELESS feedback!

This is cool! Yes it needs polish but animation has a HUGE and steep learning curve and this is looking really fun already! If you want to keep it within "game parameters", make sure that you fit your beats within the first 5 seconds with the last second to ease into the final pose. This way, it will feel more like the ones in the game ;)

Nicely done

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Apparently this is my debut animation! 🤣

But honestly, glad you guys are liking it. These custom character selects are cool to make and if you guys enjoy them too make sure to make that known! 😉

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Instantly reminds me of this - https://youtu.be/C9Pw0xX4DXI

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My gawd! That was beautiful. In moar ways than one.

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Originally posted by Phantom579

Theres one where if a mirage knocks a wattson/caustic/revenant and then he sends a decoy into their tactical, the wattson/caustic/rev are instantly picked up and put to full health. Someone posted a video somewhere on the sub

Already on it! Thank you! :D

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Originally posted by upset-D2-player

There’s also an issue where mirage decoys revive enemy players :( if you down a caustic or Watton and send your decoy into their trap it will revive them...

We are definitely aware of this and are already working on it right now, thank you :D

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thank you for your sacrifices great and powerful Kevin, may the Allfather smile upon you.
Till Valhalla!

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I thought you guys wanted a Mirage buff? 😁 In all seriousness, this is really bad and we are looking at it as we speak. Sorry about this.

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Originally posted by EncouragementRobot

Happy Cake Day RSPN_Jeremy! Cake Days are a new start, a fresh beginning and a time to pursue new endeavors with new goals. Move forward with confidence and courage. You are a very special person. May today and all of your days be amazing!

good robot
Lᵒᵛᵉᵧₒᵤ♥ (๑•з•)))

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Originally posted by ScrodumHat

yes it is me respawn dev have you thought of picking up skyrim deluxe gold edition for the nintendo switch lately?

I have legitimately purchased skyrim 5 times since its release. Dont tempt me another opportunity to spend 400hrs in a game ive already played several times.

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Originally posted by Toep3

Happy cake day!

(。♥‿♥。)

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Hmm is this still happening for you?