Apex Legends

Apex Legends Dev Tracker




Yesterday

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We're on it, should be back up shortly.

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Should be coming back up shortly.

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@cicolution,

Can you try reaching out via an incognito window, without logging in? See if that works?

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Wees aardig voor elkaar | Be kind to each other
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@cicolution,

Does the link in that article give you the option to start a chat? It works for me.

EA_QueenBeeAHQ.png



Wees aardig voor elkaar | Be kind to each other
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Hey @cicolution,

 

If your EA account's been hacked, you'll need to recah ou to our live support team. There's a link in our hacked accounts article that'll let you reach out to one of our advisors. They can take a look into this for you.

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21 Nov

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    EA_Lanna on Forums - Thread - Direct

Hi @aida877,

 

At the moment the following languages are supported on Answers HQ: 

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    Trello on Trello - Thread - Direct

There is a known issue where we don’t compile enough shaders in the main menu, leading to stuttering and sometimes missing textures or models in the game. This issue can randomly affect either DX11 or DX12.

742716


20 Nov

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Originally posted by Baz135

is there any reason some of these updates seem to no longer be posted on the official site? this looks to just be posted here (at least the moment) and the announcement of linux support being dropped was only posted on twitter. would be nice to always know you can find them all in one place rather than on disparate sites that one could easily miss. and that's kind of the entire point of having an official site for the game, so that all the news and info can be found there? just seems weird to not use it.

That's good feedback and I agree that having a singular source is always good. Blogs vs. dev post can depend on a number of factors. As an example, one of the reasons the Linux news was posted on reddit (with social amplification) was because that audience is quite present here. I'm all for blogs personally, especially if there's enough turnaround time for approvals, proper localization, etc. (that's a tad biased though since I write most of them).


19 Nov

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Hey, Legends.

Below are some details from our dev team around our ongoing support for DirectX 12 (DX12)! Read on to learn more about us moving off of beta and what you can expect moving forward. Let us know your questions and feedback in the replies!

For future updates, follow Respawn on X/Twitter and/or check out the ...

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18 Nov


17 Nov

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    EA_Barry on Forums - Thread - Direct

@MinhMup 

 

Posting personal information is one of the best ways to get "hacked", please do not.

 

Check the following link for info on securing your account: 

 

https://help.ea.com/en/help/account/secure-hacked-ea-account/

 

We can...

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14 Nov

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So I'll share a movement story that goes way back to TF. Hilariously, it's actually captured in the MSFT support threads - https://answers.microsoft.com/en-us/xbox/forum/all/the-dead-zone/389fd425-1184-4b27-b7c3-157ed72762c0

Here are examples of the dead zones on the controller. The dead zone is on EVERY game on the Xbox one, besides Titanfall.

This is absolutely true. Microsoft actually had some real problems with the outer sections of the thumb sticks on the Xbox One. In the most notable example, the input map was a square rather than a circle, so the very outer edges of the sticks just got lost. It was actually Respawn devs who discovered this, because they kept running in...

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13 Nov

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    EA_Darko on Forums - Thread - Direct

Hey all, going to shut this down as it's moving away from  the original intent and to save it going too far we'll end it here.

 

Your initial point @r1ggedgame is an interesting one and if anything does come into play relating to such changes we'll let you know but it's not something that you should be worried about, it's why we have a legal team so that we can all just play games and let them worrying about all that. 

 

Darko

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12 Nov


11 Nov

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    EA_Darko on Forums - Thread - Direct

Hey @mincidents you can appeal your ban with our TOS team using the link above.


Darko

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09 Nov

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Thank you so much for this. These posts mean so much. I've shared it a bunch internally because this is just such a wonderful sentiment.

Devs do actually want players to feel rewarded

Yes! Yes we do!!