ARK Survival Evolved

ARK Survival Evolved Dev Tracker




14 Feb


13 Feb

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Originally posted by [deleted]

u/wildcardced any update on this yet? This is one of many posts this week, yet other than 1 or 2 comments saying “the devs are aware” we’ve had radio silence. Kinda embarrassing given the fact it’s been over a month, any chance of some proper communication over this issue? Like when it’s gonna be fixed? Half the damn game is broken. I know it’s not your fault but damn, we need this fixed soon. This is happening on every map other than the Island. Paid DLC is broken, you guys gotta sort this shit out.

I don't have an ETA for you but it is one of the many things in the queue to be fixed. It's higher in the list but the current priority is the blue screen crashes we are seeing on PS4


12 Feb

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Originally posted by [deleted]

[deleted]

Also sometimes the particle effects just kind of stop working on them for some reason it seems. if they are reddish coels there is a decently good chance that they are vday coels

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The dynamicConfig ini looks off because vday was one of the first first events where we implemented the active event system. There were some quirks with how vday was set up that didn't come to light until the last minute basically.

End result, yes the 1/3 baby food consumption rate is in effect. as is the 2x mate boost range and all the other 3x breeding/mating settings.


11 Feb

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the timing for the autostart might be a bit off. It looks like it should activate but might not happen until tomorrow.

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    ZenRowe on Forums - Thread - Direct

Ah I see now.
That outputs the actual color values though and not just an index so I am not sure why the names would be needed in this case.
As for the ancestry thing, possibly... That's pretty low priority right now but I'll put a request task for that