We are aware of the character data corruption. It’s affecting about 2% of the character records. We are currently investigating
We are aware of the character data corruption. It’s affecting about 2% of the character records. We are currently investigating
It left a very sour taste in my mouth honestly and the thing is this happened with over 50k people watching his stream.
It's very bad. Maybe disable PvP in starting area?
That feature will not be online until phase 2
but what even is the point of having PVP on the starting location? This would’ve not happened if there are safe zones for beginning levels.
That tech is not yet online, we intend to ease players out of the starting zone with PvP protections. But that won’t be in till phase 2
I want to be clear. Our PvP systems are intended to provide risk to the open world experience. When PvP is a result of political conflict, resource competition and/or opportunity... then we have hit the mark we are looking for. However, what I watched today with a streamer, however big or small, was a desire to grief this player from being able to play the game. That is, and will always be, an actionable offense. PvP = Good, Griefing = Bad
We are all investigating. Eta 30 min
What country are you connecting from, and do you use a vpn. We are currently fighting a DDoS attack and certain mitigation strategies can block whole countries and our ip ranges.
👋 We are excited to welcome our First Wave Bundle testers to Alpha Two tomorrow! While we’re not doing a wipe, we’ve added two new fresh start realms for people who want to experience Verra with a clean slate.
🔗 Find out more here: https://ashesofcreation.com/news/preparing-for-alpha-two
Read more External link →From everything that is being said, is that “you better have friends or this game is going to be tough / rough for you”.
Is this not the case or is there something getting lost in translation?
Having friends will absolutely make the play experience optimal. We are an mmorpg after all. But the current solo experience is lacking complimentary systems like a fully fleshed corruption system. More quest structures, more population options and economic structures like auction houses etc. There is a lot of content and gameplay polish that is scheduled for phase 2 and 3.
Greetings brother. I’ve been very clear over the years about many of the old school designs I employ across our systems. That approach will hold true. However, I would advise waiting to make judgements about content. Especially solo play. I cannot say this enough, phase 1 is not a content test. It’s about performance and stability. We will introduce and expand on features and content as we enter into phase 2 and 3
Read moreoh I dont think you are failing at all... I have been following development closely for nearly a decade and I have nothing against you people... I disagree with monetization models but that is personal bias and not a demerit on your part...
I am simply pointing out a fact that the game has measurably performed worse compared to the very first demo you showcased and that is worrying...
this community being full of fanatics that want to shutdown any attempt at pointing this issue out is my problem... I genuinely hate the fact that people in here think trying to downvote and report people who are trying to point out problems in the game is going to help in the end...
game is genuinely good from a game standpoint... from a performance standpoint, game is terrible right now... people trying to hate me for saying that is the problem...
we all want a good game, so why are people actively avoiding performance talks and suppressing others who try to talk abou...
From my perspective, I often see a few things from people that could be better informed about either; Game development as a whole, or our project and our goals.
First, while it is true that Ashes has been in development for 8 years, it is important to put into context that nearly the first 4 years was in a different engine and codebase. While we are able to carry over much of the art and gameplay code, we rewrote our backend, which required overhauling the gameplay code that uses that backend. It is also disingenuous to compare the first few years of pace to development to the pace we have now, given that the studio size grew from only a handful of people, to the over 200 developers that now work on Ashes. Much of that growth began after Covid.
Second, many who are unfamiliar with software development, expect that progress always moves in one direction. This is not always the case, as the complexity of the code, and the systems grow new bugs get introduced. And alth...
Read moreRead moreyou know performance has been asked since the first demo? how many live demos have we had? and now this is the 2nd Alpha... and the performance had gotten worse in comparison to the first one...
the point of development is progress... so can you explain how the hell did it become worse in terms of performance when there are supposed to be improvements based on feedback from the first one?
this is why this community is getting worse by the minute... we have an abundance of data from multiple internal testing and the first Alpha yet somehow the game has become a worse hardware performing game... and here we are with people still making excuses and defending Intrepid for it...
I like the game just as much, probably more than most people here, but Im not gonna be bending over and defending bullshit when I can see the game has gotten worse over the course of development...
- the first demo was a stable game at 60fps on 4K btw...
- the first Al...
Hey brother, I understand there are a lot of people who want Ashes nao... but as the world grows and content gets introduced both in the form of new code, and new assets, you can see new bugs get introduced which take time to hunt down and that is the purpose of these tests.. Most projects of our size and following would never dream of including the community in stages such as phase 1. But it is a path I have chosen as I believe it will make the game better.
So I recommend to people who feel we are failing, or not delivering, to take a break and come back when we are closer to launch. If instead people want to help test or give feedback on how certain systems are working... that is what we want from our audience at this phase, since it will help us iterate <3
There is some strange auto modding happening. Will ask the mod team to check it out. You may continue your player driven political engagements.
Oh please NO! Surely you remember the slackers in Archeage using auto-follow for Hiram dailies, they go AFK while everyone in the raid is working for them. Some would bring their alt accounts and take up slots in the raid. Some will use it to grind with a support alt. Botters could use it too.
If I can AFK while others work for me, then I definitely will cuz I ain't going to work for slackers, I'll join them. Don't allow it, Steven.
Imo we can easily add a short timer for it. So that it serves its purpose as a “brb bathroom” qol feature
There will be. But not yet in
Was fun times and a good test 💪
Glorious testers, we’ve encountered a few last-minute issues that need fixing before our weekend test. As a result, we’ll be pushing our start time by 5 hours tomorrow, to 3pm Pacific time in order to ensure a smoother testing experience for everyone. We truly appreciate your patience and understanding, and we’ll keep you updated on any changes. Thank you for your continued support and dedication! 💪 🙏
External link →Our AI generates the voice over using the real voices from our dev team…