[spoiler]NiKr;c-456353
What systems and features in mass PvP combat do you like and dislike? Proper environmental design that allows for tactical troop movements, baits, ambushes, etc. Tight corridors and small rooms are a must as well. Good zoom out on the camera, so that leaders and shotcallers can see more of the battlefield. A variety of aoe effects, designed with both - static and scaling effects. Imo dmg should always be static (because the ability already hits several people at the same time), while different effects (i.e. debuffs) should scale based on the amount of people effected. What would motivate you to declare a siege or war on others in-game? Pretty much anything from "I just wanted to" to "there's a super complex diplomatic reason, that will have long-lasting consequences for the entire server". Are there any must-haves that you would like to see in sieges? I already mentioned tight spaces (chokepoin...Read more