I think it’s easy to lose sight of the fact that Alpha Two will be a long process, and over time the systems and content will be released, sometimes those releases will feel scuffed and incomplete, because quite frankly they are. And to be honest, it will not be a process that is for everyone. It will cause frustration at times, and perseverance to test. This is why I have consistently beat the drums of not participating if you are expecting to “play” a game.
There is a reason why the large majority of developers and publishers do not expose these phases of game development to the public. Software development, and particularly game development is long and arduous. You can take 3 steps forward, and 2 steps back at times.
This is particularly true the more complex the game is. And Ashes has many complex systems that must interact with each other. So sometimes when one piece of code or tech gets touched it can have wide ranging consequences.
The project has ...
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