Ashes of Creation

Ashes of Creation Dev Tracker




27 Oct

Comment
    Roshen on Forums - Thread - Direct
Closing this thread. Please don't create multiple threads for the same topic, as it splits the conversation.

At this time, Ashes of Creation is being developed for Windows PC only. While we'll continue to evaluate things like this as we get further in development, what's in the wiki is the best information there is on this topic, at this time.

24 Oct

Comment
    Roshen on Forums - Thread - Direct
Depraved

wait what. where did u see that? its not showing up for me. its not pinned!

edit: oh nvm its in announcements -_-



Vaknar is out of the office for a few days, so I grabbed this one. If it's not done "the right way" you can blame me.
Comment
    Roshen on Forums - Thread - Direct
Neurath

half of those are boring



Hopefully people don't vote for the "boring ones" then 🙃
Comment
    Roshen on Forums - Thread - Direct
Azherae

It's not clear from either of the external links how the helping or hindering will happen, nor if this is just 'materials provided, enjoy building'. Might even be Creative mode..



This will be set in Survival Mode. Those participating in the Extra Life community game will need to gather the materials they want to build with.

No PvP allowed for this one though.

Post
    Roshen on Forums - Thread - Direct
Glorious Ashes of Creation Community,

We’re excited to be participating in our seventh year of the Extra Life Game Day event! We’ll have livestreams on Friday, November 3, 2023 from 6:00 p.m. to 10:00 p.m. Pacific, and on ... Read more

20 Oct

Post
    Roshen on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion - Respawn Times

How predictable do you like the spawn rate for general and rare mobs in open-world, dungeons, and raid settings?

Which games do you feel have done this well, and what did you feel was good about respawn times for mobs?

19 Oct

Comment
    Roshen on Forums - Thread - Direct
Hey all,

Alpha Two is about testing a product in development. For it to be a successful test, it’s important for the team to get info about what’s working and what isn’t, so we can iterate on all of our systems during this testing period.

Sometimes this may be focused feedback on certain things. If that’s the case, we’ll definitely let people know what we want feedback on. When we do this, it may be through the form of feedback requests, similar to what we do currently after livestreams. It may also be through surveys or other methods.

Even when we don’t ask for specific things to be tested, the empirical data we get from testers during Alpha Two, like logs that show how players interact with systems, items, and other player metrics, are hugely valuable to us.

We spoke a little bit about this during the Ashen Forge interview with Steven in July 2023. ... Read more

16 Oct

Comment
    Vaknar on Forums - Thread - Direct
Wooo! \o/ welcome to the forums and great first post!

Like @Azherae , @Tyranthraxus and others have mentioned, Steven did chat about bows and ammo not too long ago, which can be found on that wiki link!

Don't let that stop you from discussing that, though ;)

Do you like games that have ammo? Why or why not?

What about ammo do you think would add to or diminish your experience in-game? :)

11 Oct

Comment
    Roshen on Forums - Thread - Direct
Hey we watch Lazy Peon videos a fair amount.

Do you agree with what is shared here? If not, which points do you agree and disagree with?

@Optics2134 FYI: Edited the title here, so more people understand what thread is about if they want to join the discussion.

09 Oct

Comment
    Vaknar on Forums - Thread - Direct
Vaknar

Is this something you would like to see again?

If this is something you'd like to see again (or perhaps not), feel free to let us know here! ;)



For anyone passing by this thread, please feel free to drop your thoughts ;)
Comment
    Vaknar on Forums - Thread - Direct
Nobody has linked to the wiki?


Here is the community-run wiki page for Zergs! Each line has a citation, often livestream quotes from Steven, on the topic! https://ashesofcreation.wiki/Zergs
Comment
    Vaknar on Forums - Thread - Direct
Dagera;d-56393

Hello,

I'm a software developer reaching my 40s...




Is being in your 40s considered being an old-timer now?! Going to need @Roshen thoughts on this LOL

-----

Controller support is a feature we would love to add at some point :) However, it will likely not be supported during Alpha Two.

We're planning on doing a Dev Discussion in the future on the topic of Accessibility Features, which I look forward to seeing all of your inputs on :)

Giving examples along with your thoughts is very hel... Read more
Comment
    Vaknar on Forums - Thread - Direct
Hello!

This is a planned perk of being in the Content Creator Program!


You can learn more about the Content Creator Program here: https://ashesofcreation.com/news/2021-05-08-introducing-the-intrepid-studios-content-creator-program <3
Comment
    Vaknar on Forums - Thread - Direct
Is this something you would like to see again?

It's funny this post came up. Myself and @Roshen were actually just discussing the Journey to Alpha One posts :)

If this is something you'd like to see again (or perhaps not), feel free to let us know here! ;)

07 Oct

Comment
    Vaknar on Forums - Thread - Direct
Many of us at the studio play games with ultrawide monitors, myself (and Steven, IIRC) included! So, ultrawide support is something we would love to have available to our players if we're able to <3
Comment
    Vaknar on Forums - Thread - Direct
Caww

Goes to show you that AoC has a lot of choices!



Haha, no kidding! I believe I've seen equally long lists that are totally different but equally as length and also feature all the things people would like to do in-game! It's very exciting :)

OP, as a reminder, we posted a Dev Discussion on the topic of in-game content. Maybe seeing what other people are excited to do will help you narrow it down ;)

https://forums.ashesofcreation.com/discussion/56073/dev-discussion-54-in-game-content
Comment
    Vaknar on Forums - Thread - Direct
[spoiler]
NiKr

Alhem;d-56392

just hoping the scales won't favor playing like that too much, making you feel like a sucker for playing more casually.


Most likely they will. The game's pvp is balanced around groups. Content is targeted towards groups. The existence of open world pvp itself is already a "group" thing at its base, because it's always better to be in a group for safety. Caravans, sieges, wars, events - all group/guild-based or at least guild-targeted.

There will be solo content, but it's better not to expect that you'll somehow be at the top of the world by being a casual solo player. Steven's "this game is not for all" usually means "you gotta work real hard to achieve things". And that hard work often means working in a group and due to how mmo groups work - you'll need to work a lot.

There will be places for both solo and casual players (I know that b...
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Comment
    Vaknar on Forums - Thread - Direct
Depraved

well if you die from a mob, and no one picks up the loot, you could go back and pick it up

also it could be that certain bags give some sort of protection to items dropped form that bag, so they will take longer to disappear or people wont be able to loot them right away.



Interesting to think of different ways the system could be built upon or mitigated. Would you want things like this to be something you could achieve? Or is this more of a blanket suggestion for the system?
Comment
    Vaknar on Forums - Thread - Direct
NiKr

Random respawn only happens for Red deaths. Other players will respawn at the nearest point. We don't currently know where those points will be or how close/far they'll be from potential points of interest for players.

In theory, if you die 10 seconds away from a respawn point - you'll be able to run back super fast. I still highly doubt that Ashes will be like Tarkov where it takes players a good minute to go through their victim's inventory, but maybe Steven's wording is a hint at exactly that.

If that is the case, I'm not quite sure how I feel about it. On one hand it's fine, because it adds more time to the BH's timer of "you gotta catch the PKer", but on the other side this means that cleaning a field of dead players after a huge battle could take f*cking hours :D This is one of the reasons I'm still on the fence about the whole "players always drop something on death" thing, but this can only be tried and felt during testin...

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Comment
    Vaknar on Forums - Thread - Direct
daveywavey

Maybe it's time for a Mega-thread.



This topic has been coming up often recently. I'll try to merge threads as I see them <3