Ashes of Creation

Ashes of Creation Dev Tracker




01 Jan

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Originally posted by Backstabber09

Game director commenting on a creator’s YouTube cuz he was negative is wild behavior tho so do better.

In my experience as a player, I always hoped game development would reach a point where the developers WOULD be directly involved in the community, with open communication and transparency. This is how I have chosen to run Ashes' development, and I have been open about that. If it isn't to your liking, then once again it is possible that this may not be the product for you.

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Originally posted by zulako17

You guys do point to "open development" but then do completely dishonest actions like put trailers or " game footage" in the monthly update that we find out months later was conceptual and not actual in game systems.

The updates we show with in-game footage, is not conceptual. Feature development works in these 3 phases, Functional -> Testable -> Playable. Our showcases are always real code, in the real game, and at real times..

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I will share the comment here, that I made on Narc’s video. I will add, that Narc is his own person... not beholden to me, or you, or anyone in any community. While you or I or anyone may not always see eye to eye on a particular issue or opinion, it is important to remain respectful and constructive when speaking to each other on platforms managed by Intrepid and our moderator team. I am sad to see Narc’s take on Ashes, the claims he makes against myself and the team. It is unfounded, false and defamatory.

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Narc I am happy to see that you are going to be taking some time away from our development. I think that your choice can help a lot of other people who share the same discontent you do about the process. As I have said time and time again, this journey will not be for everyone. There is a lot of complexity that goes into game development, take that complexity and multiply it by 10 when making an MMO... even more so when making one like Ashes. There will be...

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Originally posted by Thisisnotpreston

It’s kinda weird that Steven somehow became a mod of this sub reddit and now has the power to lock threads and ban people from the sub. It kinda makes me feel like I can’t truly express how I feel about the game or provide constructive criticism in fear of being banned.

As long as you or any member of this subreddit are abiding by the rules, there is no reason to feel like you cannot express how you feel about the game. Our forums, discord and reddit are riddled with constructive criticisms about Ashes currently, and historically. Anyone who has been banned from this reddit or our forums/discord have been banned due to extreme comments that violate our "please be respectful of others" rule. If you have an example where that is not the case, you can bring it up in the open and I am happy to inspect the example publically.

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Originally posted by Noname_FTW

u/JuliusMagni the OG Mod isn't even seemingly on the team anymore. Sad to see even if they went out of their own volition.

Posts only get locked if a large portion of the comments are breaking the subreddits rules of being respectful to each other. If you feel a thread has been locked without good cause, feel free to message a mod about it. You haven’t been vindicated…this isn’t the witch hunt you want it to be. Please touch grass.


29 Dec

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We have deployed a fix for this issue. If you were experiencing trouble this morning with a fresh install or patch update, you may now try using repair to fix.

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Originally posted by Busy-Ad-614

Mine doesn't give me the error, it stops at 10% and then it sits there for a bit, then restarts the download, does it all over again. Was super excited to get the alpha, and play this weekend but haven't been able to :(

Please try repair now, and let me know how it goes

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Investigating this issue. Please standby. Will update shortly.


27 Dec

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It is something we have planned. But as you pointed out, is not scheduled for implementation until late into p3

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Originally posted by Smiles-Bite

The amount of people using freeholds to exploit is crazy.

Please message me any known reproduction steps for a freehold exploit.

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This is a polish item that will come later in p3

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Originally posted by Tiberius-2068

Thank you for your response. However, it doesn’t fully address the other concerns I raised in my post. Could you elaborate on XP debt, player versus player interactions involving high-level players, player loot drops, and how the current state of testing reflects a balance between risk and reward?

The death penalty system, like all other systems will be tuned based on observation, player feedback and hard data. The crux of your experience, I would surmise, is delegated to higher level players training mobs. This will be addressed with some outstanding feature work on the AI hate generation code. As for the concept of exp debt as a whole, this is conceptually the bite of failure. The risk side of risk vs reward. It doesn’t feel good, and it isn’t supposed to. While we may tune the values or address unintended player activity around it, the concept of “death penalties” are a core tenant.

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The mob pulling is currently missing a key feature which disables non-group affiliated hate generation from the target after the mob is pulled a certain distance before its leash range. This is something the NPC engineering team will be working on once they are back from break.

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The mob pulling is currently missing a key feature which disables non-group affiliated hate generation from the target after the mob is pulled a certain distance before its leash range. This is something the NPC engineering team will be working on once they are back from break.


26 Dec


25 Dec

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I think it’s easy to lose sight of the fact that Alpha Two will be a long process, and over time the systems and content will be released, sometimes those releases will feel scuffed and incomplete, because quite frankly they are. And to be honest, it will not be a process that is for everyone. It will cause frustration at times, and perseverance to test. This is why I have consistently beat the drums of not participating if you are expecting to “play” a game.

There is a reason why the large majority of developers and publishers do not expose these phases of game development to the public. Software development, and particularly game development is long and arduous. You can take 3 steps forward, and 2 steps back at times.

This is particularly true the more complex the game is. And Ashes has many complex systems that must interact with each other. So sometimes when one piece of code or tech gets touched it can have wide ranging consequences.

The project has ...

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24 Dec

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I’d like to remind everyone to remain constructive and respectful in the comments. I understand passions can swirl, but the sub is intended to provide an enjoyable platform for healthy communication.

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Originally posted by Lylok

I know you guys will, just poking fun 🤣 it’s great! Happy holidays, Steven!

Merry Christmas my friend. Love it! Hopefully Tinder isn’t this bad!

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lol… yes we have some bugs here to fix. But I’ve been enjoying the screenshots. We will smooth it out 💪