Ashes of Creation

Ashes of Creation Dev Tracker




11 Jul


10 Jul

Comment
    Vaknar on Forums - Thread - Direct
I'm a medium guild-size enjoyer personally! I like something in which there are always people online, but not so many that you start to feel like you don't know anyone ^_^
Comment
    Vaknar on Forums - Thread - Direct
daveywavey

Presumably there will be a communal plot inside a node's settlement? Or maybe you'll get some planting-tubs in your apartment that you can put your seeds in.



https://youtu.be/IUrjiAHZJT4?t=2484 ;)

09 Jul


08 Jul


07 Jul


06 Jul

Comment
    Vaknar on Forums - Thread - Direct
Unfortunately, there are many ways people will use and abuse systems for RMT. We don't want to discuss how we plan to combat this, for the sake of security - but we take this issue very seriously ^_^


Comment
    Vaknar on Forums - Thread - Direct
Fantmx

It has been made very clear that freeholds and nodes are designed to be temporary so anyone getting into them should be prepared for that and accept that.



The rise-and-fall nature of nodes, and the sieges players can hold on freeholds will see to this ^_^
Comment
    Vaknar on Forums - Thread - Direct
In theory, there won't be a need for a specific server with a different set of standards. Our goal is to combat all of your concerns on all servers.

It's also worth noting that the monthly subscription fee won't be the only source of revenue for the game. ... Read more
Comment
    Vaknar on Forums - Thread - Direct
It's interesting seeing which MMOs people recommend... But also a bit sad to see the lack of confidence in most of them :( As Liniker said, it's perhaps a not-awesome time for MMOs with good PvP features :(

I've enjoyed reading through this thread, though!
Comment
    Vaknar on Forums - Thread - Direct
Just to make sure I understand, OP - Your concern is that other players may rush through the leveling experience during testing?
Comment
    Vaknar on Forums - Thread - Direct
Rest assured that casual players are very important to us! Just as hardcore players are. Casual players and their contributions will still matter plenty on a server. For example, simply participating in many activities in a Node's ZoI, such as questing, gathering, or participating in an event, can contribute to a Node's success. Hardcore players may have an incentive then to support their casual counterparts, as it could benefit everyone! <3