ATLAS

ATLAS Dev Tracker




11 Feb

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    Dollie on Forums - Thread - Direct

You're very talented! lol


10 Feb

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Sent you a DM. Let's get this reproduced and fixed asap. If anyone else has any methods, please don't hesitate to reach out to me.

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    Jatheish on Forums - Thread - Direct

This an issue we're working on and trying to resolve and it extends beyond tames with players also falling through the structures. Sadly it's more of a complex and difficult one to get the bottom of, but it is certainly one of our higher priority issues.

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    Jatheish on Forums - Thread - Direct

It's a reasonable suggestion. I think they should still be retractable + destroyable though, which may not make it possible. Will see what the techie and designer folks say.

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    Jatheish on Forums - Thread - Direct

Those specific changes which were made on that beta branch have been incorporated into the live game, though it might be that we'll end up using the branch again for these additional changes, we'll have to see how dangerous they are

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    Jatheish on Forums - Thread - Direct

We'll be making some design changes over the months ahead to make the game more accessible for smaller groups and solo players, whilst still maintaining elements focused on large groups too.

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    Jatheish on Forums - Thread - Direct

We've done some recent optimisations that should help 4k, but overall the game is pretty demanding and we need to make improvements across the board. We've got some things in testing at the moment thanks to some work directly with NVidia which should result in better GPU and CPU perf, hopefully, we'll be able to roll that out this month.

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    Jatheish on Forums - Thread - Direct

We've build limits in place for 2 reasons. The primary reason is that boats are considered dynamic platforms and each structure piece that gets added to one, the more the boat costs the server from a performance point of view. Dynamic structures are pretty expensive in general, which is why we have to introduce limitations. The limitations should vary across the different boats. Galleons allow more structures than Sloops. The second reason is for balance, we do have to limit the amount folks can build on certain boats so they don't get too ridiculous. It's by design that you cannot build as freely on a Galleon compared to a Sloop. If you're suggesting that the limits are actually the same across the boats, we'll look into it. It could be the case that the Brig and Gall are quite similar, but there should be a pretty significant/noticeable difference between the Gall and the Sloop.

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    Jatheish on Forums - Thread - Direct

CrossFire isn't something we're actively restricting, but also it's not something we've plan to allocate resources to at this time. Lot more things to tackle which effect a larger number of players.

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Originally posted by InTheShadaux

Looks like I need to do some reading on their server notes.

We launched at 1x rates, shortly thereafter we permanently increased to 2x --> so now the new base 1x rates are technically 2x, and on weekends we're running 2x (which means 4x what we launched with). Good luck with your server!

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    Jatheish on Forums - Thread - Direct

Submit a ticket here and we'll be able to provide you with some assistance: https://www.playatlas.com/index.php?/support-tickets/support/&do=form&d=21

Please note it might take a bit of time to get to you, and right now there's an auto response which will shut down tickets however we'll be opening ones which we are assisting with, such as company issues.

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    Jatheish on Forums - Thread - Direct

I mean it's not that unusual for a bunch of valuables to be found in whales... right? They have big mouths and they probably accidentally eat things all the time! As for the blubber, that is certainly odd and we should get that looked at.

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Nope, haven't made any changes to that.