Battlefield V

Battlefield V Dev Tracker




08 May

Comment

Originally posted by gacjezv

Great announcement. Will you be making any announcements regarding firestorm generally and the issues with matchmaking in regions (AU) ? You’ve been very quiet in response to what appears to be an overwhelming backlash on most social platforms. I’ve posted a dozen times, to you 4-5 times, with no response. This community engagement is so important but vital when it’s negative issues that need responses. Please provide some commentary that’s all the community is looking for.

I've posted quite a few times in other threads that the matchmaking issues affecting Firestorm and the proliferation of modes impacting the lower-population in some regions.
We have a few plans in the pipeline to alleviate some of this and reduce "spread". We'll have some more details next week.

Comment

Originally posted by tojohahn

*wink*
I know. Shhhh.

Comment

Originally posted by Jedi_Ewok

Wow free private games! Just like CoD2 had in 2005!

Are they still 12v12? And are all the features above available? Is it P2P connection or hosted by Activision?
I haven't played COD in a while (not being snarky - I bought the last COD because of the Zombies and Blackout).

Comment

Originally posted by rshunter123

OOoooooh my god you're so right. Assignments can be done on private games /u/Braddock512 ?

Yeah. As long as it's not password protected/unranked - or otherwise restricted - Assignments/XP/etc. will work just like non-Private Games.

Comment

Originally posted by 8rummi3

As is tradition

And you'll have the option to report the server/admin. We don't want badmins.

Comment

Originally posted by K1ngDNo1

Is there something expected for the bug of the M28 con Tromboncino? For the missions and for levels skins?

The team is working on it. It's a known issue. As soon as I have an update on the status, I promise I'll make sure it's in an announcement.

Comment

Originally posted by WTFDOITYPEHERE

Really? I seriously had no idea! I'll check it out tonight! I guess with all the talk here I've mostly just been playing a night or two a week with friends for a few hours total and never even bothered to look into weapons for purchase.

Thanks!

Check under your Company. Any that you’ve missed should be available for purchase with Company Coin.

Comment

Originally posted by WTFDOITYPEHERE

so for those of us without a ton of time to play: Will there ever be a way to purchase these weapons with CC or Boins?

Sincerely,

Guy with 2 kids under 4

Weapons become available for purchase via Company Coin after the Weekly Storyline ends.

Comment

Originally posted by Punkstyler

/u/braddock512 : We had an discussion about assigments month ago. Is there any conclusions, any decision to make it easier?

Hey Punkstyler - I've had some discussions but nothing to share at this time. Some of the challenges of the Assignments are meant to be hard. That being said, we also don't want you to have to rely on luck.

Comment

Originally posted by DK--

u/braddock512 anything on the Nvidia #OnlyInBattlefield Contest yet?!

I’ve reached out to the winners. Once the confirm their addresses, I’ll post the links of the videos.

Comment

Originally posted by everymansic

please tell me i can slap a 3x on this bad boy

Gimme a sec and I’ll see what options there are.

Comment

Originally posted by DoomG0d

That is one sexy Luger.

Right??

Post

This week's Tides of War Chapter 3 Storyline focuses on Multiplayer, Squad Conquest, and Combined Arms.

Complete this Week's Storyline and you'll be rewarded with the P08 Pistol Carbine, a Recon Class Pistol Carbine.
Let’s look at the tasks. Remember that the exact mission requirements can be found in game in the Tides of War menu.

https://i.redd.it/9c33jnuow0x21.png

Crack Shot- 4,500 Chapter XP
Get one headshot kill at a range of 50 meters or more in Multiplayer or Combined Arms.

(Optional) Old School - 10,000 Chapter XP
Kill 20 enemies in Combined Arms.

...

Read more External link →
Comment

Originally posted by kiezagyerekdik

" We plan to offer the base level of Private Games tools for FREE "

..and plan to offer the premium level of Private Games tools for 20€?

If we have a Premium tier, we haven’t locked any pricing nor any extended/advanced feature set. This whole Private Games project is in development as we speak. TL;DR - everything the post above is in the base level, and as such, is free.

Comment

Originally posted by qlimaxmito

Thank you very much.

By the way, just a small bit of additional information: in another comment chain OP said the game correctly showed their kill as final kill (video ends just before that).

Thanks, I'll add that info.

Comment

Originally posted by Demon-

That was dangerous shit with a 6 man squad system. As long as that squad leader gets up on one of those unreachable towers and its active hell raining down on an objective.

Comment

Originally posted by qlimaxmito

/u/lytlb1t

Firestorm solo, last player alive dies to the ring of fire a couple of seconds after getting the final kill. They finish 1/63, yet it's the 2nd player to get V for Victory.

Ouch, yeah that doesn't seem right. I asked QA to enter a ticket so we can take a look.

Comment

Originally posted by AngooriBhabhi

i understand. However a lot of people are going to see top voted comments. So i would highly recommend that community managers acknowledge it by posting some comments.

Thanks for the suggestion.