find out on saturday in tv royale!
find out on saturday in tv royale!
The new Elixir system was more than just changing the values, it was a full rewrite to the underlying tech that allowed the game to be more accurate in displaying what was happening. Prior to this update, it would always show 1x/2x Elixir, even if the values weren't exactly accurate.
Rage Mode was always 135% Elixir (your Elixir was Rage'd too!), so now we display the 1x-2x-3x stages as 1.3x - 2.7x - 4x, as that is a more accurate representation of how much Elixir you are generating.
this is unfortunately a bug that we are working to fix in an optional update that will be available soon.
clan war cards will be capped to the clan collection levels
Question for you, I use the game on mobile data a lot. Are these tip videos actual videos, or are they similar to replays in that they simulate gameplay?
Now obviously I don't plan to watch these videos a lot but if a full video loads every time I want to see card info that could use a good bit of mobile data.
Thanks!
good question!
these videos are created via the game engine and aren't actual 'videos' in the streaming sense. your mobile data plan is safe!
Still haen't found info about what is the content creator support new feature?
added a line about it to the notes. wanted to make sure the feature went out correctly before adding it!
(BETA) Added Creator Boost support for Supercell Creators (e.g YouTubers who make Clash Royale content). A percentage of In App Purchases made in the Shop while supporting a Creator will go directly to that Creator!
Will there be a set of balance changes for December 2nd or is this it?
Why no information about the card leveling thingie? It's mentioned explicitly in the build notes on iTunes but wasn't touched on anywhere else except for the very obviously bizarre "leak" in the season 6 update video.
Why can't we just have total transparency on what is coming? The playerbase (especially the twittersphere) is exceptionally sour right now. Why not be more forthcoming with information?
Secondly, what are some interaction changes that a 23% damage buff to arrows will cause?
thirdly, what happened with Executioner's first attack? It's exceptionally fast all of a sudden. Bug or by design and simply left out of the release notes?
Thanks;
-Dr.S
we will reveal more information this weekend about what's coming in season 6. these will include balance changes, info on the card level boost and EVERYTHING else coming in season 6 (well, maybe not everything. but that will be in the release notes when season 6 drops).
some interactions that will change with arrows = counters guards & archers
executioner has been reverted back to it's pre-september stats. this includes first attack speed!
When you first unlock the card, keep the video in first screen.
But later move it to the last screen and stats at first.
Watching the video everytime will get annoying real fast!
yeh this is good feedback - will look at adding this in the future. thanks. it seems so obvious now that we hear it!
NEW UPDATE
This update prepares the Arena for Season 6: Clashmas, starting December 2nd. Find out what's new below!
GAME RULE CHANGES
All games are now 5 MINUTES LONG, instead of 6!
Overtime now lasts for 2 minutes instead of 3, and includes x3 Elixir generation in the last minute.
Read more External link →link to the official tweet i just made here
hey guys. the tournament has indeed ended early for players that logged into the game before Friday 22nd. this was NOT intended, and we really are sorry to those who this affected.
we will be adding a few free gold chests into the shop a bit later as an apology gift for affected players - so keep an eye out for those.
again - sorry for this issue if you have been affected.
thanks for reporting this. sorry that you had to see it.
i went and changed this already - for future ref you can always report in-game for a better chance of it getting resolved quickly!