That sounds like a great system to solve the drawing issue (albeit it will still be possible to draw in global tournies with both sides consenting). With that out of the way, do you guys ever plan on addressing the lack of incentive to play the first card? Top level matches can sometimes go until double elixir time without playing any cards, and that’s no fun.
that’s always a hard one - we’ve thrown around a few ideas and one that seemed interesting was slightly reversed hearthstone opening of giving an extra elixir to the person who makes the first move.
but as we aren’t a turn based game it’s hard to get a ‘fair’ answer to incentivize going first. queue spamming a card as soon as the game starts etc.
we don’t have any plans to change this at the moment. maybe we could do a trial in CRL or tournaments where it seems to be a bit more prevalent but for now it’s not a massive priority!
thanks for the question