Conan Exiles

Conan Exiles Dev Tracker




12 Mar

Comment
    Ignasis on Forums - Thread - Direct

Added correction to the latest changelog. Missing line (under combat fixes):

  • Sprint attacks now require at least 1 second of sprinting before they can be triggered.

Join us for a dev stream this Friday, March 12th at 11am EST/5pm CET!We'll be talking about the upcoming changes with patch 2.3, updates to console, and a Q&A at the end.If you have questions you'd like answered please post them on this link: https://bit.ly/3bt6kMz

Twitch: ...

Read more External link →
Comment
    Ignasis on Forums - Thread - Direct

Greetings Exiles,

We just released our fourth and final revision for the 2.3 Testlive Update.

Changelog:

Currently Known Issues

  • Performing a sprint attack right before mounting a pet causes issues with the mount’s functionality.
  • Javelin’s light sprint attack cannot be performed while a shield is equipped.
  • NPCs might get stuck at specific locations in some of the new camps.

notes

exploits

  • Fixed an exploit that allowed logged out characters to become invulnerable and impossible to loot.

building...

Read more
Comment
    Toolguy on Forums - Thread - Direct

No idea, I just tried and it worked for me.
Which web browser are you using, and in which part of the world are you located?
Maybe for some reason the CDN (Content Delivery Network) is suffering an outage in your area?


11 Mar

Comment
    AndyB on Forums - Thread - Direct

The servers are now online!

Comment
    Ignasis on Forums - Thread - Direct

Hey @Igel2016

Thanks for reaching out and apologies for the frustration.
Could you let us know what is your the OS running on your PC? This could help us identify the issue, as we’re aware of coop mode experiencing issues on Windows 7 systems, which is an unsupported OS.
If not playing on Windows 7, maybe the issue lays on the modlist order, which can cause similar issues if not configured properly.

Comment
    Ignasis on Forums - Thread - Direct

Thanks for the additional information. Just before we sent this to the team, could you let us know if this is happening with a fresh savegame/database (for instance, when starting a new single player game without mods), or does this issue only happen on your server?

Comment
    AndyB on Forums - Thread - Direct

The servers will come down for a restart on March 11, at 14:00 GMT/ 9:00 AM EST/ 6:00 AM PST. (check this link to see when this is in your timezone). The downtime is estimated to take 1 hour.


10 Mar

Comment
    Ignasis on Forums - Thread - Direct

Hey @DarkJedi

Thank you for the detailed breakdown of this issue. We’ve sent your information to our localization team so it can be ironed out.

If you have more examples of issues with the German localization please let us know :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey @Sadu

Apologies for the issues on your server. Could you please let us know about these problems via our tool Zendesk?
...

Read more
Comment
    Ignasis on Forums - Thread - Direct

Hey @arktara

We are aware of this issue and the many frustrations it brought. A fix for it is being finished internally as we speak and we’re expecting it to be included in the next content update (2.4) as long as no further issues are detected.

Thanks for reaching out to us and apologies for the frustration this problem has caused.

Comment
    Ignasis on Forums - Thread - Direct

Hey @kapitaen_rotbart

We’re sorry to hear server 1088 is experiencing issues. Could you please let us know about these problems and possible foul play through our tool Zendesk?
...

Read more
Comment
    Ignasis on Forums - Thread - Direct

Hey @YYBlindWarlockYY

Thanks for reaching out to us. Could you help us identify this issue by letting us know if this is happening with mods installed, or in single player/official servers?


09 Mar

Comment
    ThomasJ on Forums - Thread - Direct

We greatly appreciate all the feedback, and have made sure to add all items to our backlog for prioritization. For transparency, please note that the initial version is unlikely to see additional features as priority is making sure it works properly and doesn’t cause any troubles launching the game.

Yes, for those who wouldn’t normally use the “Continue” functionality this means an extra click on the launcher’s “Launch” button at least for now. Hopefully we can offset that somewhat with some interesting news that catches your interest, and then later on add functionality specially tailored to those who regularly switch games.

Please do keep ideas, requests, concerns, feedback, et al. coming. We very much want to hear from you on how we can make this as valuable to players as possible.