Conan Exiles

Conan Exiles Dev Tracker




28 Mar

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

All servers should be up and running now.
To report server downtime please use the Server Report Tool.
Thanks.

Comment
    Ignasis on Forums - Thread - Direct

Hey there @Tnkerskill

Thanks for the report. We’re sending it to G-Portal so they can look into it and see what happens with that server’s settings.

Comment

Hey @Sigmasiggles!

While we enjoy and appreciate getting visits from fans, you might need to add a few hours to that road trip. Development in Conan Exiles is handled at the Oslo office, in Norway. The North Carolina office is working on SWL, AOC and AO.

I understand completely that it’s frustrating to lose your stuff, and I’m sorry you lost so much. Unfortunately we don’t have a policy of returning lost items to players.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Riotfactor

Welcome to our community and thanks for the feedback.
We’re going to send your heads-up to our team so they can look into it.

Comment

Dang this is pretty cool! :D

Comment

Originally posted by ChickenSalad96

Porn memes aside, we definitely need way more Conan Exiles fanart. Never enough!

We agree!

Comment
    Ignasis on Forums - Thread - Direct

Hey @MainManN

We released a server-side fix overnight that should’ve addressed this issue. Let us know if it is fixed or if it still persists.
Thanks :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

The only logical choice would be this one instead (00:50s):

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

This issue was caused by the latest hotfix. We released a fix overnight that should’ve addressed it (as @PitMonk mentioned).
Please let us know if this issue persists.

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

We’re aware of this issue but it’s proven difficult to reproduce consistently. For now, the temporary workaround is the one you mentioned.
Our team is looking into it.
Thanks for your feedback.

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

We’re aware of this issue as it’s one of the most reported every week. It’s also up in our Trello board:

As stated in Trello, our team began development of a fix recently :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey @Kenderrr

Welcome to our community.
Thanks for the feedback, we’ll send it to our #spellchekker team

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

We’re aware of this issue and it’s in our Trello board:

Our team is looking into it. :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

Since the issue was resolved we’re proceeding to close the topic as requested :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

We released a server-side hotfix overnight that should’ve addressed the problems introduced with the latest hotfix. Please let us know if these issues persist.

Comment
    Toolguy on Forums - Thread - Direct

For the record, what is your actual timezone, and are DST currently active?

Depends of what you mean by that.

[2019-03-15 13:32:55.903] [TID:19040] IMPORTANT: DedicatedServerLauncher - DedicatedServerLauncher Started

On the Dedicated Server Launcher logs, the timestamps on the left side of each line, is always in UTC.
It’s something we have standardized at Funcom for many years: It’s the only way to be able to cross reference logs from multiple clients and servers which may be running on different time zones, or with different daylight savings settings.

Now, if a date or time is displayed as part of one of the messages, then in general this time is dis...

Read more
Comment
    Ignasis on Forums - Thread - Direct

Hey there,

We released a hotfix tonight server-side that should’ve addressed the connectivity problems you reported.
Please let us know if these issues persist.


27 Mar

Post
    AndyB on Forums - Thread - Direct

The servers will come down for a small batch of fixes on March 28, at 13:00 GMT/ 9:00 AM EDT/ 6:00 AM PDT. (check this link to see when this is in your timezone). The downtime is estimated to take 2 hours.

Comment
    Toolguy on Forums - Thread - Direct

Actually I think it’s totally, absolutely, reliably… incorrect, but it depends where you live.

If you live in Washington, you probably perfect mod detection…

…I was investigating the problem, and I realize that when fetching the HTML content from the workshop page I was receiving different time stamps that when looking at the page directly in my web browser, from Oslo I actually have a 8 hours time difference.

I’m not quite sure of how to approach the issue, either I can find some headers to add to my HTTP request (using cURL) to try to get the Valve webserver to return me data in UTC format, or I keep the existing query and I add the missing 7 hours required to be back to UTC.