Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




09 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Feb

Post
    jo on Steam - Thread - Direct
[]
  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[]
  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[]
  • Various bug fixes and tweaks to inspect animations
[]
  • Fixed a bug where doors spun the wrong way on several maps
  • Nuke:
    • Fixed vis regressions
  • Ancient:
    • Fixed pixel gap looking into bombsite B from T Side
  • Anubis:
    • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
    • Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through the...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    jo on Steam - Thread - Direct
[]
  • Fixed a bug where AMD graphics users couldn't move stickers
  • Stickers with custom offsets will now render properly when inspecting other items in-game from Steam Community Market and Steam Inventory
[]
  • Various bug fixes and tweaks
[]
  • Fixed a performance bug with certain microphone setups
[]
  • cl_interp can no longer be changed directly. Some players had scripts that were setting this to a large value, leading to very bad rubber-banding. The interpolation amount can be adjusted through the "Buffering to smooth over packet loss" setting instead
[]
  • Fixed a bug with the Kukri knife inspect animation
  • Fixed a bug where a player holding an incendiary grenade would sometimes show fire effects at their feet
[]
  • Removed XP Overload icon from the kill feed
    ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
[]
  • Added Arms Race to available game modes
  • Added maps "Baggage" and "Shoots"

[]
  • Introducing the Kilowatt Case, featuring 17 community-designed weapon finishes, and the Kukri Knife with original finishes as a rare special item
  • Various bug fixes and tweaks

[]
  • The Ambush Sticker Capsule is now available for purchase
  • Added support for flexible sticker placement. Stickers can now be placed at user-specified positions and rotation when applied to weapons
  • All weapons now support up to five stickers
  • Added a zoom feature during sticker placement to allow for higher precision sticker application
  • Various bug fixes and tweaks

[]
  • The NIGHTMODE Music Kit Box is now available for purchase in standard and StatTrak versions

[]
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Arms Race has returned! Grab your guns and brace yourself for a chaotic race to the top. Get two kills with each weapon to reach the final stage, or steal your opponents’ progress with your knife (or now with the Zeus)! Work your way up to the knife stage and earn the final kill to secure the win.

There's a lot more shipping today, from custom sticker placement to new content to gameplay updates. Click here... Read more

18 Jan

Post
    tomd on Steam - Thread - Direct
[]
Vertigo:
  • Fixed a gap in geometry
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Jan

Post
    tomd on Steam - Thread - Direct
[用户界面]
  • 修复了游戏菜单加载地图出现延迟的情况。
  • 修复了装备菜单无法正常装备物品的问题。
  • 修复了物品不能被装备上的问题。
  • 修复了更改后快速退出游戏,装备更改不会被保存的问题。
  • 修复了主界面角色改变装备会出现延迟的问题。
[杂项]
  • 修复了 demo 回放的一些视觉问题。
  • 修复了 CSTV 不能正确播放动画的问题。
  • 调整了一些社区印花的磨损值,以更好匹配 CS:GO。
[地图]
远古遗迹:
  • 在B点角落装饰物和中央支柱上新增了投掷物碰撞模型。
阿努比斯:
  • 调整了A区旋梯和三楼之间台阶的碰撞模型。
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

Post
    bobb on Steam - Thread - Direct
[杂项]
  • 修复了玩家在使用投掷物后的一小段时间内仍可退款的问题
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Dec

Post
    tomd on Steam - Thread - Direct
[杂项]
  • 修复了武器和 C4 会掉入地面的情况。
  • 修复了各种印花、枪械皮肤和手套的问题。
[创意工坊]
  • 修复了玩家在创意工坊地图蹲伏时的不一致行为。
[地图]
  • 意大利小镇、核子危机、荒漠迷城和炼狱小镇
    • 修改了一些玩家的碰撞表面类型。
  • 炼狱小镇
    • 修复了各种缝隙。
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Dec

Post
    csham on Steam - Thread - Direct


Celebrate your time in CS2 with the all-new 2024 Service Medal, available starting January 1st!

To get your service medal, earn XP by playing in official game modes and rank up your CS2 Profile. When you reach Global General (Rank 40), you'll have the option to reset your Profile Rank and earn (or upgrade) a 2024 Service Medal. The medal is an inspectable display item you can show off wherever your avatar is shown.
Post
    csham on Steam - Thread - Direct
[ゲームプレイ]

  • ショットガンの薬莢排出エフェクトを追加。
  • 購入メニューで購入して落とされる武器が、購入者の足元に落とされるように変更。
[その他]

  • 2024年の新しい従軍メダルを追加(1月1日より利用可能)。
  • 一部の古いデモが再生できなかった問題を修正。
  • UIラベルにテキスト以外のデータを追加できてしまう脆弱性を修正。
  • フレンドコードを使用してフレンドを追加する機能を追加。
  • 複数のロビー招待をリスト表示する機能を追加。
  • 『CS:GO』に合わせて一部のコミュニティステッカーの損耗を調整。
[マップ]

Overpass
  • クリッピングを調整して、悪用可能なへりを削除し、プレイヤーの移動を改善。
  • 金属製の手すりで誤った足音が生成されていた問題を修正。
  • 落下ダメージが『CS:GO』のものとより近くなるように、プロップとへり部分の位置を調整。
  • 一部の場所でプレイヤーが動けなくなる問題を修正。
  • キャラクターの視認性を改善するために、一部のプロップとマテリアルを調整。
  • 武器が拾えない場所に落とされることがある問題を修正。
  • 悪用可能な視線の原因となっていたプロップを調整。
  • さまざまな照明やマテリアルを調整。
Ancient
  • 洞窟の入り口のグレネードクリッピングの量を調整。
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.