Warhammer: Darktide

Warhammer: Darktide Dev Tracker




07 Feb

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Hi @Gu1k,

You should be able to manually set a value in your user_settings.config file, which shouldn’t cause any issue.

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide
  4. Locate the user_settings.config in this directory
  5. Open your user_settings.config and find the setting ‘nv_framerate_cap’
  6. Adjust the value to ‘75’
  7. Save the file and launch Darktide as normal

If you have any issue, please check your user_settings.config file isn’t set as ‘Read-only’, as this would prevent the change from saving correctly.

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Ah yep, having the Steam Overlay enabled is required for in-game purchases. Glad you got it sorted :slight_smile:

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Hi @Gu1k,

Apologies - the name filter seems to be restricting the use of “Gu1k” :thinking:

Is there an alternate name you’d like to change to instead?


06 Feb

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We have tried this route in the past, and after receiving some less than stellar results have decided to change our process for the time being! It may be something we consider again in the future though for sure

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We are recruiting!
Over the holiday period though the office was closed at some points, and lots of staff take an extended vacation so it’s a difficult time to hire.
Plus experienced CMs are sometimes hard to come by, usually after 3 years or so they go on to be PMM’s or use it as a stepping stone into a producer role etc.
Also preferring candidates that will relocate / already live in Stockholm makes the pool a little smaller!

Vermintide is a lot older and thus they have their processes set and have done for a long time so know better when they can give information vs when they are not ready too. Because of this they have more confidence too I think!
Whereas Darktide is still fairly young, and last year we mainly spent playing catch up so we have less predictability right now.

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Different studios will have different processes and therefore different times when they feel they can share information on upcoming patches so I can’t really comment on what other studios do.

Just before launch we were in a very different position, and were able to answer more questions on what/when - such as Helldivers is doing now- and we had two full time CMs working mainly on Darktide.
They probably have a different amount of full time CMs/ comms/streaming staff - sometimes having less staff and no IP (or your own IP) means you are likely to have shorter lead times on updates etc as well.
I do intend for us have a focus on dev blogs, streams and other ways of interacting with the community this year with the strategy I am building, but as the only full time CM currently I am a little limited!
And this isn’t even including the Versus CAT test around the corner…

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For sure, luckily for you our last patch was just two months ago so we still have a while until we get to that point :wink:

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I’d rather wait until things are more concrete before giving any information - just so I don’t accidently toy with your emotions and raise the expectations

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:eyes: If only I was so swole

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Hey, we aren’t quite ready to show you all what we’ve been working on - but we’ll give you the news as soon as we are!



Devoted Rejects, Here are the patch notes for hotfix #31, which just went live on Steam and will shortly be live on our other platforms.
  • Fixed an issue where the Block Player functionality could incorrectly appear as not available in the Social menu.
Dev Note: Some players experienced an issue where the “Block player” button was greyed out meaning they couldn’t block any more players, even if their Blocked Players list was not full.
  • Fixed a rare crash which could happen when a Med Stimm was applied in the exact frame a player died.
  • Fixed a crash which could happen on PC platforms when trying to mute/unmute the game in the background if the user settings weren't available yet.
  • Fixed clipping issues for Zealot "Devoted Chem-safe Rebreather" head gear when having specific h...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Feb

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I’ve had a quick look at your account and it looks like the Contract Tasks are now progressing, is it not showing for you in the UI?

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No problem, all done.

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Hi @liluo,

No problem! I have refunded this cosmetic bundle for you.

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Done! Have changed your Ogryn’s name to ‘Grimm’.