Dauntless

Dauntless Dev Tracker




29 Sep

Comment

Originally posted by Efimity

You told you want to bring back pursuit like game mode with a lot more stuff to do as side quests? I really like that idea but may I ask, if you will keep a level up system won’t that cause us to spend more time in loading screen still? The reason why Hunting Grounds were introduced was to make it so you cab spend more time playing then loading screens, how do you plan to deal with this?

Couple ways that can happen -- hunt times in general should increase across the board. Behemoths will take a bit longer to defeat. It may make sense to have both kinds of modes. Pursuits have a lot of benefits that we lost when we removed them -- but they did have the benefit of less loading screen times.

Comment

Originally posted by Sara_askeloph

Hunting grounds are still rather popular with a considerable amount of the community, will you be removing them as a garuntee?

Since the blog went up, we've heard a lot of interest in keeping that kind of open hunting feel for Dauntless. Part of the goal for us today is get this kind of feedback as we move forward. So no, not guaranteed to remove them.

Comment

Originally posted by twit-twot

Will there be special event pursuits for keystone behemoths? say once a month, a specific keystone behemoth becomes available in pursuit.

An escalation is already a sort of pursuit, isn't it? :)

Post

Hey everyone, we've shared our plans for the new game mode & new creatures in this dev blog yesterday.

We thought it would be a good time to answer any questions you may have about anything outlined in the blog, and the main game mode in general.

We will be here answering questions from 2.30 - 3.30 pm PT today. (i.e., in about an hour from now)

Please only submit up to 3 questions so everyone gets a chance to be heard. The comments will be displayed via contest mode which hides comment vote score and displays them in a randomized order to give each question a chance to be seen.

...

Read more External link →
Post

In our September dev blog for The Shattered Isles, we discuss a revitalized game mode that is being prototyped to potentially replace the current Hunting Grounds, and introduce some new inhabitants of the Shattered Isles!

➤ Read the blog now: https://playdauntless.com/news/the-shattered-isles-new-game-mode/

We'll be having an official AMA with the dev team on Friday, September 29, 2023 2.30 PM PT right here in ...

Read more External link →

28 Sep

Post
    on News - Thread - Direct

Let’s talk about planned changes to the main game mode!

The Shattered Isles Dev Blog:The Return of Pursuits appeared first on: playdauntless.com.


08 Sep

Post

To celebrate the launch of Phoenix Labs’ second title Fae Farm, we’ve put together an all-new, cosmetic bundle of Fae Farm-inspired items for all Slayers! 🌱

Head over to your in-game Inbox now to redeem this cozy FREE gift! 💝

Blooming Bundle

External link →

05 Sep

Comment
    /u/gtez on Reddit - Thread - Direct

Originally posted by NinjaMaster231456

it’s nice to see another Nioh fan.

Nioh is one of my favourite games of all time!


01 Sep

Comment

Originally posted by DemolizerTNT

I didn't wanted to just uninstall the game with over almost 1000h, specialy when I really was part of this community, so I wrote letter as my character to those who'll read it. I don't think I'll ever come back, but I'll keep looking at this sub.

I didn't played for months waiting for new Umbral Behemoth to appear, cuz with no quests and things to do, things started to be too monotonous, even for me. After I heard new things are coming next year ... I just couldn't keep waiting any longer, so I went to Escalations (normal and Heroic) and Trials.

Nevertheless, Thanks you Phoenix Labs for this game! It'll be always in my heart.

🥲❤️


30 Aug

Comment

Originally posted by Unlucky-Cow-9296

Will new armor and outfits be coming as well with this update, for veteran players who have everything from previous battlepasses?

yes!

Comment

Originally posted by KorrupiKid

Since this is a AMA about the dev blog and not only weapon swaps then I will take the time to ask about the creatures you hid in one of the videos. What are they and what do they do?

I'LL SPILL

there IS a hidden creature in the video (a couple of them actually)

it is one from a family of 3 new related critters

it is not nice

Comment

Originally posted by FriendlyGamingAnon

With weapons being cut confirmed, what will be the fate of event weapons (Silver Sword, Golden Claws), current exotics and current legendary weapons? I get basic stuff like Quillshot being replaced but will these higher-end weapons also get replaced as well or will they just be reworked?

What factors will affect compensation? (Ex: How many weapons owned, how many weapons are powersurged, how many reforges)

Feel free to answer with your current intentions if you haven't completely committed to a decision yet.

P.S. The Summer Slayer PS Plus pack is only showing up under the PS5 version on the PS Store, there doesn't seem to be one for the PS4 version.

Silver and Gold will have equivalents in the new world (not exact, but clear counterparts). Exotics will be more important than ever, all weapons will be more like the exotics today. Legendary weapons are really just like anything else but have a kick ass legendary abilities. Those abilities will be found on specific pieces of gear.

Comment

Originally posted by Own-Illustrator4550

Is there more than 8 planned or is 8 the max

Sorry, I should have said 8th weapon TYPE planned - but you know what I mean.

Nothing currently planned for new types beyond that, but we will certainly want to make more in the future after this big update next year.

Comment

Originally posted by Obvious_Ad4159

Holy fk. This game still alive? I thought the Devs gave up on it.

Nope. While our team did shrink while we supported some of Phoenix Lab's other products, we still have an active dev team that is now staffing back up as we continue to make updates and support the game we love.

Comment

Originally posted by HurrycaneTheTiger

How will weapon xp be shared between 2 separate weapons when equipped, will it be divided by half or divided by what you used more

Both equipped will get XP - but MOST XP will be accumulated through XP items that you can apply to any weapon you want.

Comment

Originally posted by AmABoris

Dear Dauntless Moderator’s, I hope I managed to catch you guys before the thread closed. I will keep it brief. How long until we can expect this update? I couldnt find a direct answer therefore an estimate is what I would really appriciate.

this will be part of the major content patch dropping next summer! You can read more here: https://playdauntless.com/news/state-of-dauntless-the-road-ahead/

Comment

Originally posted by AmABoris

Dear Dauntless Moderator’s, I hope I managed to catch you guys before the thread closed. I will keep it brief. How long until we can expect this update? I couldnt find a direct answer therefore an estimate is what I would really appriciate.

Currently "Summer 2024"

Comment

Originally posted by SkeletusTheWise

This one is a bit specific but is there plans to buff Twin Suns, Godhand, Hunger and the other Exotics? (Excluding Molten Edict). They have been underperforming and are generally considered worse compared to normal options. Imo, they should be the best of the best. I'd especially love to see Godhand and Twin Suns be good as a Pike and Repeater main.

Yeah those weapons should be more viable and fun to use, you bet.

Comment

Originally posted by GENM_ACT

Will the omnicelles, lanterns and weapons be reworked or refreshed with this change?

It's fair to say that this is true yes.

Comment

Originally posted by GENM_ACT

Will the omnicelles, lanterns and weapons be reworked or refreshed with this change?

We're looking at all parts of the slayer kit.