Dead Matter

Dead Matter Dev Tracker




01 Aug

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It's Friday already? This week we're clarifying a few things that were mentioned in the QA section of last week's post, showing off some new soundscapes, new WIP player base traps, and going over the work that has been done in the last week.

July 31 Update | Dead Matter

It's Friday already? This week we're clarifying a few things that... Read more

25 Jul

Comment
    Lyca on Forums - Thread - Direct
Yes Nitrado is the official partner of DM. But you can also rent anywhere you want. ;)  
Post
Continuing our weekly updates leading up the Closed Alpha, this update highlights the implementation of fortifications shown off last week, polished water details, more reloading animations and variations, zombie looting, and more! It's a video-heavy update, so enjoy!

July 24 Update | Dead Matter

Continuing our weekly... Read more

24 Jul

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    Lyca on Forums - Thread - Direct
Later down the line, yes. ;)  
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    Lyca on Forums - Thread - Direct
There will be community server from day 1 in CA.

You can rent server or you can host them yourselves from your own machine. Server files are there. Co-op will be a thing as well a bit later down the line. ;)

So it is already a thing ;)  

19 Jul

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OlDaky said: "Basically lying and sh*t-stirring"

Its sh*t-stirring to bring up a point that this game has been delayed multiple times? It is sh*t-stirring to bring up the fact that there are multiple rumors spreading along the line of a potential lawsuit? In their own post (which appears to have been edited) On June 13th ...
Read more

18 Jul

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    Maxine on Forums - Thread - Direct
OlDaky said: 1.) These are not assumptions... They have said they were being sued for using an asset that was considered trademarked. See the update from June regarding this issue
Source or I ban you for basically lying and sh*t stirring.

I’ll give you two days.  
Post
Continuing our weekly updates leading up the Closed Alpha, this update highlights the character creation system, polish passes, and new additions to the closed alpha map!

July 17 Update | Dead Matter

Continuing our weekly updates leading up the Closed Alpha, this update highlights the character creation system, polish passes, and new additions to the closed alpha map! ... Read more

11 Jul

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Continuing our weekly updates leading up the Closed Alpha, this update highlights some new weapon textures, new weapons we think many of you will be excited about, player base fortifications, and player/infected model updates.

July 10 Update | Dead Matter

Continuing our weekly updates leading up the Closed Alpha, this update highlights some new weapon textures, n... Read more

04 Jul

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Here we are with another weekly update that shows off some more safe areas, not-so-safe areas, test footage of weapon sound tails, and other work that the code and art teams have been continuing:

July 3 Update | Dead Matter

Continuing our weekly updates leading up the Closed Alpha, this update ... Read more

27 Jun

Comment
    DrYitz on Forums - Thread - Direct
Zom2D2 said: Wow. What are the odds of getting a go kart off the track and into the wild?
There's currently a path that exits the track and lets you drive wherever.  
Post
Continuing our weekly updates leading up the Closed Alpha, this update touches on the state of the Closed Alpha and development that has been done in the meantime. You'll be able to see the electricity system, campfires, go karts, some new weapons and weapon animations, and more.

Fair warning: This post is image and video heavy, and may be taxing to those will slow or mobile internet connections.

...

Read more

20 Jun

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As promised in our last update, here is the first of a few weekly updates leading up to the Closed Alpha:

June 19 Update | Dead Matter

In the first of a few weekly updates leading up the Closed Alpha, this update touches on the state of the Closed Alpha and development that has been done in the meantime. You'... Read more

13 Jun

Comment
Gary_The_metro said: Helicopter crash site, maybe belonging to a militaristic/police faction.
#1Your first objective is to head to another area, where you find a note of the location of the heli crash site.
The heli crash site being within a square KM of this note too to not make it too much of an endless walk. (maybe make it so it doesn't give you the literal location but rather landmarks on the map? so just "250M northwest of town X")
#2 You then make your way to the heli crash but, it has a bonus objective that isn't necessarily known. a let's say 20% chance for a pilot and crew to be still alive, but only for a limited time (not too limited however you don't want it so that people have to do it immediately with no wiggle room if something goes wrong) If you m...
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Comment
0ozymandias said: - Repair/turn on radio to restore communications
Good idea for a Military quest!

0ozymandias said: - Bounty hunting of both players and 'bosses'? I'd personally like to see this one to help facilitate player interactions, could either be automatic or through a player-used bounty board.
Someone suggested this in Discord and the idea is having AI send people after low-reputation characters.

...
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Post
In this update we will be covering development progress on the game, updates on player character meshes, quest and NPC dialogue systems, trading systems, the expansion of the Closed Alpha map, and an update to the Dead Matter release schedule.

https://playdeadmatter.com/news/posts/juneupdate  
Post
Hi guys!

We've implemented a new Questing system and we would love to hear your feedback on what sort of quests that we should be implementing. We're going to detail how the system works so that you guys can make informed and detailed suggestions, this is the first of many suggestion threads to come for our backers and community especially now that we are moving closer to our Closed Alpha launch.

Please note that we're happy to fill in the blanks and give feedback on what can and cannot be done, simply reply to this thread with your question and I'll be happy to give you an answer as soon as possible.

EDIT: It appears we're still having issues with our emailing system and I'm trying to make sure that gets fixed asap.

Quests

Quests from a technical perspective are a collection of objectives with the Quest itself defining how the objectives are utilized and what order they are completed in. Her... Read more

23 May

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With the Closed Alpha release coming up soon, we're opening up applications for new moderators! Please take your time when filling out an application as you only get one submission. You must be on the discord server as well. Applications will stay open for one week.

> APPLICATION FORM


The following are the basic requirements needed for you to be a considered candidate:
⦁ MUST be 18+.
⦁ Knowledge of the game and progress of the development, for that will allow you to respond to any potential questions asked.
⦁ Knowledge of the Forum and Discord Rules.
⦁ Conversational level of English language in writing and reading, as well as a general slang understanding.
⦁ Friendliness and professi... Read more

17 May

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Dread said: Awesome, just backed - been on the fence for a while but this got me over it, nice work everyone!
Thanks for the support!