still no mention of the precious scars + sol invictus bug
Just checked on this and it looks like we have a fix for Precious Scars not working as intended targeting to go live next week.
still no mention of the precious scars + sol invictus bug
Just checked on this and it looks like we have a fix for Precious Scars not working as intended targeting to go live next week.
We missed a few patch notes with abilities and just added them in.
💠Using Smoke bombs with Trappers Ambush is fixed.
💠Picking up Stasis Shards with Glacial Harvest now properly heal.
💠Players can no longer activate Facet of Command repeatedly with no cooldown.
Loved how it turned out! Curious, what kind of sound design work do you do? I think I only saw music work on your page
UPDATE: This maintenance has been cancelled.
Wow that's a lot of known issues.
Sidebar: Does getting all the prismatic fragments on one character unlock it on all the others once they've unlocked prismatic?
Yes, prismatic fragments are account bound and will be unlocked on your other characters after you unlock prismatic.
“It's going to be very hard, but It's going to be very hard, but the reward for completing it will be totally worth it.”
Guys i think grandmaster excision is going to be very hard.
But it's going to be very hard.
The higher difficulty version of the 3 player activity also doesn't progress either the base complete 3 activities pinnacle, nor the complete higher difficulty versions pin
Thank you for the additional information. We'll begin an investigation.
It’s the new seasonal activity arena. I’ve done it for about 10 times and are still on step 1/3, not able to take screenshot or video rn sorry
Thank you for the additional information. I'll send this in to start an investigation.
Hey there. Which weekly challenge are you referring to? What activity did you play specifically? Would you happen to have a screenshot or video of the challenge and attempting to complete it?
Hey, we wanted to let you know this is a bug and the description of improving the duration of Resto x1 is the intended behavior. We aren't rushing out a fix on this, but it will get updated in the future, so we wanted to let you know in case it impacts your crafting decisions.
Hope that's just a bug, because the 35% buff from Lumina just overwrites radiant, instead of getting overwritten.
Yes, this is not intended. The higher buff from Exodus should overwrite the Radiant buff. We're currently looking into a fix.
Surges will not be active in the Salvation's Edge raid during Contest Mode this weekend. We appreciate everyone's feedback on raid and dungeon difficulty and the impact that the addition of surges has had. No changes planned right now, but the team is aware.
External link →"I have destroyed myself to do this. They have taken my Ghost. They are in my blood and brain. But now there is hope. [...] If I speak again, I am not Kabr." —Kabr, the Legionless
This was always my fav lore from back in the D1 days. Kabr was a real one.
Last night, we solved several critical issues causing poor stability and heavily reduced the amount of "Kick to Orbit" errors as you can see in this Graph
We are closely monitoring the player population and will be increasing server capacity throughout the day to ensure the game remains in a stable state. As the population increases, players may hit a queue, but our goal is to get everyone in as swiftly as possible.
We encourage everyone to jump into The Final Shape today, and we thank you for your patience.
External link →Thank you for the report. We're currently investigating this issue.
A workaround to this issue is to open DIM or our Destiny app, click Guardian, click your character, and then select the subclass you want to use. You can also use the loadouts feature.
We are seeing significant improvements after the recent server restarts. We appreciate everyone's patience while we worked through this major issue. Stay tuned to BungieHelp for updates on other issues we are still monitoring.
Hey everyone, if connection issues have blocked you from playing or enjoying The Final Shape today, we want to apologize. We’re hard at work trying to resolve each of these issues as quickly as possible, and many of the connection issues from this morning have already been fixed.
Some of the issues we’ve been able to address today so far:
Upon launching the game, we noticed network related sign on issues related to failures in our load balancer machines. We were forced to route traffic around them and partially mitigated this issue within 2 hours of launch.
We saw a spike in Honeydew errors starting at 12:27 p.m. (PT) and completely resolved the underlying issue by 12:46 p.m. (PT) by increasing the number of Activity Hosts configured to run on each server.
We saw a spike in Weasel & Plum errors starting at 12:47 p.m. (PT) and fully resolved the issue by 1:56 p.m. (PT) through server configuration changes.
Currant errors causing players ...
Read more External link →Thanks for the report, this is not intended and we are currently investigating.
Wow, I thought they were from the game at first glance! Amazing!