Eco

Eco Dev Tracker




15 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I just tested that and it worked fine for me. In that case we'd need a bug report over on our tracker with all details and screenshots: https://github.com/StrangeLoopGames/EcoIssues/issues
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
There is power poles to extend the range, but the electricity is still wireless and no cables will be shown.

14 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
As angry sister said we also have a weight limit next to the slot limit. You can see the weight in a bar on the bottom right, it might be completely filled and red for you which would show that you are at the weight limit.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, if you have access to the treasury account you can select it as account for a shop.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
As far as train goes whatever can be considered currently would be in the range of mine carts. No plans yet, though.

10 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Single player has nothing to do with DRM. The game has singleplayer, no reason to remove the tag.

Not sure who told you the above. As i said, it was never supported. If it worked, it was a bug.

07 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Animal Husbandry is planned and taming of wolves and hares will be available to the respective kickstarter tiers. There is no plans for tameable predators. The animation this one does is actually a pre-attack animation. Animal AI is currently undergoing a total remake, so i guess this is just part of the bug, it's supposed to attack you.

In case this is on a server - there is a mod that disabled the biting of animals, this could be a cause of this.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Hey, all items are displayed in boxes while all carried objects are displayed in the world. We have no plans to change this.

04 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Can you post a screenshot? I don't know of any animation of any animal that could look like a 'please feed me' pose, haha.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, that's what fertilizers are for.

02 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can simply press CTRL-ALT-Z when using GeForce Experience.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Because it's not a bug. We simply have no water physics and while implementing them is a goal, it's not a high priority one and not scheduled yet.

01 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This is possible with the /level command only, but I unfortunately do not know all the respective names of the blocks for this command, I'll see if I can find them out.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can now seize property and then manually unclaim it to get back the land claim papers.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Thanks everyone for your suggestions, after a lot of consideration Ecos name will be:
生态物语 - Tale of Eco

29 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by ossmpossm: what happened with "wetlands" were they ADDED in the new patch again?
Yes.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The .db and .eco file in the Storage folder.

28 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The filter does not filter all pollution. You might also have air pollution around that will cause ground pollution as well.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Well, you need to remove the old world before generating a new one.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, it's not. We have a suggestion open for realistic lighting already, but there is no plans currently for this, maybe after release.