We can't reproduce this. You can report it as Bug on our GitHub with a video, if you want.
https://github.com/StrangeLoopGames/EcoIssues/issues
https://github.com/StrangeLoopGames/EcoIssues/issues
Originally posted by Scuff100: There are mods for land claim crafting, but in vanilla Eco, the only way to obtain land claim papers is from skill books. Don't quote me on this, but I do believe that land claim distribution is planned to be changed in 10.0 (of course, we don't know when 10.0 will arrive) to be given by the government instead of skill books.That's correct.
Originally posted by DaRkWoLf: when the game already is struggeling in mainmenu with massive gpu utilisation it tells a story.The game is not struggling in the main menu, the main menu is not CPU limited at all and GPUs go insane calculating the scene, utilizing all they can. In 9.1 the scene is limited to 30 fps until we remade the scene to be a bit less taxing on your GPUs. So that's known and fixed.
thoughd about picking up the game again but nah, not gonna waste electricity on this one. cpu is chilling at 20-30% utilisation.
yet another indiegame wich never gets optimised.
Originally posted by Valck:Read moreOriginally posted by SLG-Dennis: Eco needs to be exited gracefully at all times due to using databases.
Not trying to be snide or clever, I'm just going to drop atomic transactions[en.wikipedia.org] and ACID for anybody interested. Something that, along with database normalisation, opened ...