Eco

Eco Dev Tracker




15 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It's a bit more than one or two specializations on high collab if not made even harder, but yes thats the general rule of thumb.

14 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The commands above should fix this. The yield layers are generated from the nutrient layers. If there is no yield layers for plants then nowhere on the world map there is a nutrient span that works for these plants. You need to wait a bit after using the command, it will slowly fill the layers.

If this still doesn't fix it, a screenshot of the yield layers and a screenshot of the nutrient layers at the same areas would be helpful to investigate this further.

13 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Desert Sand is no 'sand', it's like savannah type desert. It does contain real sand in patches or a bit below the ground layer.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can use these 3 admin commands to reset the nutrient layers immediately:
"/sim setlayer Potassium, 0.6, 0.9"
"/sim setlayer Nitrogen, 0.6, 0.9"
"/sim setlayer Phosphorus, 0.6, 0.9"
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Thanks!

12 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This game has no combat, so it has no weapons.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It works only for the entire planet.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, compress that file as a zip and use DropBox or Google Drive to upload it :)
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Please don't fiddle around with IDs, but take the mirasraels offer. He can properly investigate and fix this issue for you (and prevent it to happen in the future). Vespys recommendation is _VERY DANGEROUS_ and _SHOULD NOT BE DONE_.
Comment
    mirasrael on Steam Forums - Thread - Direct
Hi @Sheetso. Can you create a ticket on GitHub (https://github.com/StrangeLoopGames/EcoIssues/) for tracking. Also we will need your save file for investigation (and fix) which you can attach to the issue.

11 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The issue that lead to all plants dying until 9.0.4.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, both fishing as well as farming is going to be reworked in the future.

09 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by ღLoveLiesღ:
Originally posted by SLG-Dennis: The regeneration of the layers can take up to 5 real days.

It isn't regen we are having an issue with... it is the actual map view. It isn't showing potential yield.. .. it shouldn't have anything to do with layers.. the potential shouldn't really change, i wouldn't think.
The yield potential for plants is based on the nutrients. When the nutrients (layers) regenerate, so do their linked map layers.

... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
{
"CollaborationPreset": "HighCollaboration", # Irrelevant in text config
"DifficultyModifiers": {
"SpecialtyCostMultiplier": 2.0, # The higher, the longer it takes for you to be able to take another specialty
"SkillGainMultiplier": 1.0, # The higher, the faster you gain skills
"SpecialtyExperiencePerLevel": 25.0, # The higher, the more xp you need for leveling up a specialty (Double is four times the xp)
"CraftResourceModifier": 1.0, # The higher, the more crafting recipes cost
"CraftTimeModifier": 1.0, # The higher, the longer crafting recipes take to complete
"PlayerExperiencePerSpecialtyExperience": 0.0 # For each time you gain experience for some skill, you also gain progress to your next specialty. Use extremely low values. (0.00001 e.g.). Not recommended to use by us at all and not officially supported.
},
"EndgameCraftCost": "Expensive" # Normal for default Computer Lab Recipe, Expensive for a much mo... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
In "Continue" only the server you played on last (including singleplayer worlds is shown), in "Recent" the last few you played on should be shown, even when a version mismatch.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
If it's not listed in recent, it's likely offline.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This is not a bug - the difficulty settings apply globally for all worlds currently. We want to eventually change that, but currently that's how its working. You can edit them via in Configs/Difficulty.eco in your server files. (Steam/steamapps/common/Eco/Eco_Data/Server)
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The regeneration of the layers can take up to 5 real days.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
If they are already "Abandoned" this law will indeed do nothing. For those you need a extra law.

08 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I'm quite sure that is an extremely rare issue, Vespy.