Eco

Eco Dev Tracker




16 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The issue ineed means the server cannot bind to your IP / Port combination, so make sure the port is open, nothing blocks it (antivir) and that the IP is correct.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The brighter it is, the faster the production speed. Not every world has white spots.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You might not have the correct chat channels active to see it, try to activate them all.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Flashand: Just to be clear, every other game can get the exceptions (EVEN THE EA GAMES) under 5 ... so i do not think that the ANti V is at fault.
As i said, i do not need a single exception with my antivir software. It makes no sense to discuss this, either you follow the advice given or you don't, but there is nothing we can do to fix your antivirus.

13 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Because those two are newbie desks, it makes your first room easier.
Yes, i noticed the exploit, but it's not really an issue as on unclaimed property anyone can steal your stuff.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
All workbenches are meant to be in separate rooms, yes. This works as intended.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Flashand: 35 exceptions is a bit much for one game, i counted.. 35 exceptions. its not them, .......
It definately is, I don't need a single one and it runs fine :)

11 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Well, have an exception for Eco or disable the antivir. Big software companies don't care for indie games.

10 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, excluding changes to worldgen and animals. E.g. no new stones, biomes, animals, ore distribution, crops, etc.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
/help and /helpful ingame.

09 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can start it on the same computer, but you need to do so manually.

08 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can, in /Steam/steamapps/common/Eco/Eco_Data/Server/Configs/WorldGenerator.eco
"Dimensions": {
"x": 72,
"y": 72
},

Please note that when changing this you will need to start your server manually via the 64-Bit executable. The singleplayer server started from inside the game uses the 32 bit server and does not support bigger world sizes, it will crash on reaching the memory limit.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
There is also a admin command to remove the nearest global marker:
/land removenearestglobalmark

07 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Works as intended, most animals actually do not attack people IRL, we adjusted the AI to behave similar, but the AI is still very early, so it acts very basic.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, just copy the /configs and /storage folder over to your server.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
He probably didn't finish / cancel the tutorial :)

06 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, you need to hold a title that can create global markers via ingame-means.
You can also use an admin command: /land markglobal
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This issue is fixed with 9.1.2.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Update 9.1.2 fixed this, so you do no longer need to edit your configs.

05 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
He should get XP automatically. Are you talking about housing XP? He needs to claim his own house and have furniture on it to receive housing XP. It cannot be shared currently, but in the next Update.