Eco

Eco Dev Tracker




27 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Skill Cost Multiplier determines the amount of experience needed to the next star, the higher the more, the lower the less. It doesn't change your experience rate at all.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Experience gain for stars is time based, only experience towards levelups in skills is based on crafting / work. Improve your experience modifier by eating balanced, good food and adding furniture to your home.

24 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Stores that are on deeds that you have authentication on are in "management" mode for you, e.g. not usable for selling to them, but for configuring them.

I don't know out of my head if this will work, but you could try to have the deed with the stores on them owned by a title that you are a manager of, but not a holder. If it does work, you could add yourself to holder everytime you need to change something on the deed / store and then remove yourself again.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by xrude72: it's a private server so are you saying that i should be able to control each stockpile

No, the visibility of a stockpile in the menu depends on how far away it is from the object you are accessing and on if you have access to it - if it is too far away or not accessible, its not being displayed.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Visiblity is controlled by authorization and distance only.

23 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can configure the growth rate for all plants at once via a config setting now and the most important config settings can be changed at world creation and afterwards via the ESC menu in Update 11.

21 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The only time I had such an issue is when my Logitech G903 broke and holding down the left mouse button would randomly stop being recognized despite still pressed.

An issue in the game causing that is at least not known or reported, if you have a case that can be reproduced mouse and pc independant you can file a bug report on our GitHub, though.

19 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, every new server, it's the maximum amount of items you can create on any given world - so if you buy 4 you can have 4 on as many worlds as you want.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, every player can by design only have a single homestead and that cannot be changed.

On Low Collaboration settings you get extra outpost stakes and claim papers for reading skill scrolls like in Update 9, though.

18 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Singleplayer is a server as well, everytime you leave it, the server stops, everytime you join it, the server starts. Unfortunately I'm not able to reproduce the issue you are describing, the only way that could happen is if the setting for meteor was changed afterwards, for example through creating a new world - all worlds share the same setting.

Same solution applies though, shooting the meteor and then disabling its creation again. You can also set the time for the meteor to hit to a very long value in the ESC -> World Settings screen.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
There is a known issue that a shot down meteor reappears at the next server restart if CreateMeteor is set to true, that will be addressed separately. You can fix that by shooting the meteor and setting CreateMeteor to false afterwards.

17 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Please reach out to [email protected] with a detailed description of the problem you are seeing, screenshots of potential error messages and your logfiles as described here: https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-server-and-client-log-files-for-local-world

If you want to switch to an older version you can do that by right clicking Eco in Steam -> Properties -> Betas and select an older version from the drop... Read more

16 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
While on the server and as admin: ESC -> World Settings -> Uncheck "Limit playable hours per day"
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The meteor cannot be disabled when it exists in a world, it first needs to be removed - what the setting actually controls is if a meteor is to be / has been created, on a existing world it shows the current state (which is a meteor being present).

14 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes - you can either use the Server UI, directly edit the Users.eco config file or use the /manage whitelist commands.

13 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Sorry, it's hard to understand what the problem is. Please reach out to [email protected] with your issue and provide screenshots and logfiles for the issue.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Known issue already fixed in 11.1, you can workaround it by using /unstuck for now.

12 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Then you'll need to reach out to the mod author.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Mods are installed the same, no matter the OS. Follow the instructions of the mod, most likely they need to be placed somewhere in the Mods folder.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
When you enable that option, you can build corners by hovering the corners and edges, like so: https://ibb.co/VLpPjgG