We accidentally forgot to include this in the patch notes initially (guilty...) but just added a write up to explain what we added and improved for HDR! For visibility, here is what was added to the patch notes just now:
HDR ImprovementsWe had previously made improvements to our console HDR implementation by adding a new hue-preserving mode (Default), but it lacked proper settings for configuring it to fit your viewing environment and display and the “HDR Brightness” slider never functioned properly. In Update 34, we’ve addressed this by adding several new configuration settings:
[list]
[*] HDR Scene Brightness
[*] HDR Scene Contrast
[*] HDR UI Brightness
[*] HDR UI Contrast
[/list]
These allow you to adjust the brightness and contrast levels of the game and UI independently, and to what best fits your environment.
Additionally, we have refactored and fixed the old brightness slider and named it “HDR Peak Brightness.” ...
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