The Elder Scrolls Online

The Elder Scrolls Online Dev Tracker




10 Nov

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PS4 EU is now open - maintenance for today is complete.
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Update: We are wrapping up testing and anticipate being able to open PS4 EU in less than an hour.
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Maintenance on PS4 EU has been extended to midnight EST. We'll let you know if we expect this to continue through the night or if we get any sort of ETA for you. Thanks everyone, and apologies again for the extended downtime.

09 Nov

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Apologies for the extended downtime on PS4 EU, everyone. We've been experiencing a network issue preventing us from completing maintenance. We'll let you know if we end up needing to go past 8pm EST.
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Hey everyone, just wanted to confirm we are working on a fix for this, and plan to include it in the upcoming PC incremental patch.
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PS4 NA is now open. However, we will be extending maintenance for PS4 EU to 4:00pm EST while we continue our testing on that server.
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Quick update: We'll be opening PS4 NA shortly, and will let you know when we're getting closer to finishing with PS4 EU.
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Sephyr;c-7014873

Nord_Raseri;c-7014860

Sephyr;c-7014525

I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


Good luck. I hate that I have to say it, just because I know you guys are going to need it.



What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?



The skills revert back to their base-morphs. If you haven't morphed them, there's also a chance that they can become reverted back to their base morph. So pretty much just avoid morphing/remorphing those s...
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Xbox NA and EU are now open. We'll let you know when we have an ETA for PS4.
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Welcome to The Elder Scrolls Online v2.10 and the Markarth DLC Game Pack, featuring the epic conclusion of the Dark Heart of Skyrim! Markarth introduces not only the new zone of The Reach, but also adds two world bosses, two delves, and an exciting solo Arena that is sure to challenge you. We’ve also added several new collectibles, item sets, achievements, and titles for you to acquire, in addition to new Antiquities that can only be dug up in The Reach.

We’re excited to introduce Item Set Collections to the base game, a new system to help you find and manage all your item sets, along with increasing the cap for Transmute Crystals! We’re also re-adding group queues back to Battlegrounds and have many bug fixes for the entire game.

We hope you enjoy this latest update, which is approximately 37GB. Enjoy!


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Welcome to The Elder Scrolls Online v1.22.0.0 and the Markarth DLC Game Pack, featuring the epic conclusion of the Dark Heart of Skyrim! Markarth introduces not only the new zone of The Reach, but also adds two world bosses, two delves, and an exciting solo Arena that is sure to challenge you. We’ve also added several new collectibles, item sets, achievements, and titles for you to acquire, in addition to new Antiquities that can only be dug up in The Reach.

We’re excited to introduce Item Set Collections to the base game, a new system to help you find and manage all your item sets, along with increasing the cap for Transmute Crystals! We’re also re-adding group queues back to Battlegrounds and have many bug fixes for the entire game.

We hope you enjoy this latest update, which is approximately 44GB. Enjoy!


... Read more
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Apologies for the confusion, all. There was an error on our end while in maintenance but should be remedied now, and you may find you have been disconnected. We are still in maintenance and your accounts/characters should be good to go once we open.
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We were able to get some of the hotfixes from PC included in today's console update, but some (including the Light Attack weaving issue) will be present. We have a list of known issues included in the patch notes, which will be published soon.

06 Nov

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Hey all, just confirming we're working on a fix for this issue. We don't have a date for it yet but will let you know as soon as we do.
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Just posted this in the main thread, but wanted to cross-post to ensure it's seen and can be discussed here.

First, we wanted to thank you all again for participating in Cyrodiil the last couple months while we held the various tests with AoE abilities. We know it was challenging to play at times, but running these tests on a live environment was the best way for us to test various hypotheses.

In reviewing the data for all the different tests, we did see some marked improvements in performance – on average, there was approximately a 25% reduction in the magnitude of server frame spikes and a slight reduction in the frequency of those spikes. While these improvements look good on a spreadsheet, they do not have a significant enough impact on improving the overall player experience. As a result, we will not be making any major changes at this time.

That said, there were a few elements from the various tests that we’ve decided to enable for both PC and console ... Read more
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Hi everyone,

Thanks again for participating in Cyrodiil the last couple months while we held the various tests with AoE abilities. We know it was challenging to play at times, but running these tests on a live environment was the best way for us to test various hypotheses.

In reviewing the data for all the different tests, we did see some marked improvements in performance – on average, there was approximately a 25% reduction in the magnitude of server frame spikes and a slight reduction in the frequency of those spikes. While these improvements look good on a spreadsheet, they do not have a significant enough impact on improving the overall player experience. As a result, we will not be making any major changes at this time.

That said, there were a few elements from the various tests that we’ve decided to enable for both PC and console for the foreseeable future, as we liked the behavioral changes they brought. Starting on Monday, November 9 for consoles an... Read more
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We just completed another hotfix on PC/Mac that fixes an issue after yesterday's hotfix that allowed you to get significantly more attribute bonuses from the Remnants in Vateshran Hollows than intended. No download is necessary for this change to take effect. Thank you!