The Elder Scrolls Online

The Elder Scrolls Online Dev Tracker




02 Nov

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acastanza_ESO;c-7745087

ZOS_GinaBruno;c-7744747

Hey everyone, just wanted to let you know we are aware of this issue and have been working on a fix, which we hope to roll out soon. We'll have more details later today.



Are you also aware of the issue with the healing value of budding seeds scaling for each person in the AOE? Some absolutely INSANE healing.



Yes, we're aware and looking into it.
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Hi All, we believe we have a fix for this issue. Please see below:

If you are receiving a "checking invalid game files" error when you try to launch ESO, you may have files like "screenshots" saved under your Game Client Directory. (These will be detected as invalid.)

Some addons may save your ESO screenshots in the game client folder, and this can result in the "checking invalid game files" error.

Please locate the folder where your screenshots are being saved and either delete them or save the screenshots folder on your desktop.

Your default ESO screenshot folder file path should look something like this:
C:\Users\\Documents\Elder Scrolls Online\live\Screenshots

This is where your screenshots should be saved to avoid the patcher detecting "invalid files" under your Game Client directory.
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Hi everyone,

We just completed a hotfix on the PC/Mac megaservers to fix an issue with the Dragonknight Standard ability where buffs applied by Standard of Might could be applied to the caster when the caster was outside of the Standard's range. We also fixed an additional issue where these buffs could persist even after the Standard disappeared, allowing for these buffs to stack infinitely.

Please note we are also planning to reset leaderboards in the coming days - more details on this to come once plans are solidified.

No download is required for this change to take effect. Thank you!
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Official Discussion Thread for Article, "ESO Live: November 4 @ 4PM EDT—The Elder Memes Explores Galen"

"The indomitable Elder Memes joins the ESO Community Team to explore ESO’s latest DLC."
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Hey @Bat, could you double check if you are using the "Use Keyboard Chat" setting, found in Gameplay > Gamepad Mode?
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Thanks! This should be fixed in an upcoming incremental patch.
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Stinkyremy;c-7744818

Bat;d-620958

The event ended an hour earlier than expected and a lot of people are very surprised by this, myself included. Today's tickets lost on EU but it's no biggie, but still a bit of a bummer as I was making a few new characters to load an XP buff onto. :)



Yeah same, official website said 3PM BST, which would be now 2PM GMT in Uk as daylight savings clock went back. I though i would wait until after maintenance, log on, grab last 2 tickets and get all my alts with a 2 hour buff but noooo. Logged on, event has ended.



Where are you seeing 3pm BST? The article stat... Read more
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Hey everyone, just wanted to let you know we are aware of this issue and have been working on a fix, which we hope to roll out soon. We'll have more details later today.
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This should be fixed in yesterday's update on PC, and coming up on console with launch on Nov 15. @Rishikesa108 can you confirm if this is still appearing broken since Update 36 launched yesterday?

01 Nov

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Just posted a thread with details (linked below) but we will be applying a hotfix for this issue during tomorrow morning's maintenance. https://forums.elderscrollsonline.com/en/discussion/620885/
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Tomorrow morning, November 2 beginning at 4am EDT, we'll be taking the PC NA and EU megaservers offline for maintenance. During this time, we'll be applying two hotfixes which include the following:

[list]
[*] Fixing an issue where you could crash to desktop with the potential for a small rollback
[*] Fixing an issue where siege weapons in Cyrodiil would not properly disappear after being destroyed
[/list]
We anticipate maintenance concluding by 7am EDT/11am UTC and there will be nothing required to download. Thanks in advance for your patience!
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Hey all, just letting you know we should have a fix for this in an upcoming incremental patch. In the meantime if you run into this issue, try leaving the area, make sure you're out of combat, then go back and try again.
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Hi all. We want to provide an update as we are reaching the end of the day here for us at ZOS. So the team is still looking for the culprit in the code causing this issue. We have been testing throughout yesterday and today and have not been able to reproduce the issue on our end. We are still working today to see if we can track the issue, but this issue is likely to persist into tomorrow. I know that is the last thing any of you want to hear. We are working to get this resolves as soon as possible and will provide more updates as they appear. Thanks again for your understanding and patience.

@StabbityDoom we'll look into your request, but the answer is likely no, unfortunately.
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Just to update, we're currently testing a hotfix that we hope to roll out within the next 24 hours. We'll keep you all posted on the status.
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So to continue the game of hide and seek, could folks let me know what version of Windows everyone is using? We haven't gotten any Mac errors reported, so we are making the assumption about windows. But if that assumption does not fit your scenario, please let us know that as well.