EVE Online

EVE Online Dev Tracker




21 Aug

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I wasn’t able to join the fight unfortunately but am posting anyways because never stop posting.

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We have just become aware of a node death for the system of KVN-36 during a keepstar armor timer conflict. We are currently working on restoring service to this node and will update you as the situation progresses.

Update 21:55: Service to the system should now be restored. If you were disconnected please close out your client and try to log in again. We are still investigating the situation on our end, but you are clear to fly again.


17 Aug

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Nergal range buff plz.

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SteamEventsCover_800x450_EN800×450 513 KB

Hello everyone,

We are planning several balance changes to Triglavian ships that will go live on 25 August. These will be shortly available for testing on our Singularity Test Server but I am listing all the...

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14 Aug

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Hello again folks. The Metaliminal storms are now active on the Singularity test server for everyone to try out. Take a look and let us know what you think!

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We have become aware that some 3rd party programs are having issues, Namely Sogou pinyin and QQ pinyin.

We are currently investigating these reports. Default OS based IME should be working as intended.

Edit - The issue lies with the 3rd party tools. We’re trying to reach out to the developers of these tools.

Edit2 - Sougou should now work with the latest update. Please update if you’re running an old version.


13 Aug

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Hi folks!
A number of players have raised concerns about the proposed increase in warp disruption and scramble range in the Gamma Ray Storm. The intent behind this effect was to combine with the reduction in remote rep effectiveness to create bloodier fights by causing more players in group pvp engagements to be caught when disengaging. However some of you have raised solid points about the way this effect would reduce counterplay to scramblers and disruptors too much and may cause enough frustration to outweigh the benefits.
After some consideration we agree and we are adjusting the proposal for the Gamma Ray Storm.
The disruptor/scrambler range bonus has been replaced by a bonus to capacitor capacity.
Thanks to everyone who has passed along constructive feedback so far via this thread, by talking to the CSM, and through social media. We’ll keep reading your feedback and making more adjustments as necessary.

Check out the first two posts ...

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11 Aug

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We’re starting back up now, should be back online in juuuust a minute here…

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    CCP_Hawk on Forums - Thread - Direct

Known issues:

Technical:

  • Thirdparty pinyin input methods do not display as expected
  • Wine: Game client freezes and the window become unresponsive.

User Interface:

  • Information windows for DUST characters will fail to display
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Thanks! Fixed. :+1:

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Glad it’s working. :slightly_smiling_face:

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Oh man! Is it working now? There’s actually a lot of depencies to link. :\


10 Aug

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patch notes 18.08 10801920×1080 569 KB

Greetings,

Please use this thread for general feedback and discussing known issues with the Mac client.

Quick Info:

Other Information Threads:

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patch notes 18.08 10801920×1080 569 KB

Greetings,

Please use this thread for discussing and reporting known issues from this monthly release.

Quick Info:

Other Information Threads:

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patch notes 18.08 10801920×1080 569 KB

Greetings,

Please use this thread for general feedback on anything included in this monthly release.

Quick Info:

Other Information Threads:

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That’s great to hear! But this notification is for tomorrow :sweat_smile:

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Archive seems to be back up now. Let me know if you have any other issues.

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Hello everyone,

Please be aware there will be an extended downtime tomorrow (Tuesday, August 11) for some database updates, including updates for ongoing tiericide changes.

Downtime may last for up to 30 minutes but as always if work is completed sooner TQ will be back online just as soon as its ready.

Updates will be provided in this thread and on the EVE Status Twitter account.

Update: Tranquility back online and accepting connections as of 11:21 UTC. Fly dangerously capsuleers.


07 Aug

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Hi there

As part of the release on August 11th, there has been a cleanup of the code that handles IME within EVE.

If you’re not familiar with IME, it allows for input of characters that are not on typical standard Latin based keyboards. For example, typing in Chinese on a US-105 keyboard.

If you’re a user that switches between different character inputs while playing EVE and you notice any issues, please let us know by filing a bug report.

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Ah, thanks guys - poking the web team to take a look at this soon.