EVE Online

EVE Online Dev Tracker




23 Sep

Comment
    CCP_Dopamine on Forums - Thread - Direct

Don’t know yet. We are investigating if a hotfix is possible to get some of the issues resolved today.

Comment
    CCP_Dopamine on Forums - Thread - Direct

That’s right. They are currently not showing to the players. We are working on the fix!

Comment
    CCP_Dopamine on Forums - Thread - Direct

Hey guys,

We have identified a few issues with the event today:

  • The hacking sites are not visible to players RESOLVED
  • The challenge to enter a combat site triggers only when entering the sites in Lowsec. The sites in Highsec, Nullsec and W-space won’t trigger the challenge RESOLVED
  • The Agency UI incorrectly states that the event is not available in Wormholes. This is only a UI issue and players can click on it to get to the event page.

We are actively working on resolving these issues and will keep you posted once we know when a fix can be deployed. Thanks a lot!

Post
    CCP_Dopamine on Forums - Thread - Direct

EVE_News_EN_1920x10801920×1080 177 KB
Good day,

As part of the Gateway Quadrant, the brand-new Researching the Rogues event is now live in EVE Online! Please use this thread for discussion about the event, new sites or EVE Online landing in the Epic store.

Comment
    CCP_Caffeine on Forums - Thread - Direct

The i9 is a warm chip, so I’d expect the fans to spin up a bit :slight_smile: I’m glad to hear that the temperature is better than the Wine version. The Native Mac Client is much more optimised when it comes to resource use!
Ensuring v-sync is on is by far one of the best ways to keep heat / fan management under control. I strongly recommend leaving it on.

We did a pass of shortcuts since the last update, so I’m glad to see it got noticed so quickly :grin: . The client should also match OS shortcuts for moving between words by using the alt/opt key. We have a few more minor changes to make, but most people won’t notice them :slight_smile:

...
Comment
    CCP_Caffeine on Forums - Thread - Direct

Thanks - I’ll double check the internal ticket tomorrow, but we did compare the Windows and Mac clients, and they looked more or less the same to us after the last changes. Will do a double check though :slight_smile:

Comment
    CCP_Caffeine on Forums - Thread - Direct

Yup! The Wine based client is limited by DirectX9 features, which means it didn’t include some of the awesome post-processing and shader features that you now see. It really is a big difference :slight_smile:

If you get the chance, check out Jita (4-4 hanger naturally) or Abyssal space for some fantastic graphical differences.


22 Sep

Comment
    CCP_Caffeine on Forums - Thread - Direct

Hi
We’ve tried really hard to repo this internally, but can’t. We have almost the same Mac here (I think it’s the 5500M, not 5300M) which has not had this issue.
Is there anything you can think of that might be different or special with your machine? External docks? Any graphical software you use? Is the battery okay in the device?

We’ll keep it in mind and I’ll let you know if we come across it. Without an internal reproduction though, we’re mostly guessing what could be causing it :slightly_frowning_face:

Comment
    CCP_Habakuk on Forums - Thread - Direct

Hi @Kwambus!
Did you try to login on Singularity or Tranquility? On Tranquility (which is still using he old client through Wine) this is unfortunately expected on M1 with the standard installation, but on Singularity this should work.

Comment
    CCP_Caffeine on Forums - Thread - Direct

Singularity is now running the Native Mac Client. Please make sure you are running the latest launcher before connecting, as there were a number of important fixes for the Native Mac Client in the last release.
You will need macOS 10.14 or above. Intel and M1 both have native clients, without the need for Rosetta2. The launcher currently requires Rosetta2.

As with previous deployments, there have been a lot of bug fixes and changes in the client. Please let us know of any problems filing a bug report in-game (F12) and including as many details as possible. If you make a post here offering feedback, please try to include your EBR number.

As always, general feedback for the client is welcome :grinning:


21 Sep

Comment
    CCP_Swift on Forums - Thread - Direct

Hello, just wanted to direct you to the known issues thread where the above concerns have been listed and are currently being worked on :slight_smile:

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Comment
    CCP_Swift on Forums - Thread - Direct

Hey there. The in-launcher network diagnostics that you’re speaking of were obsolete and the CS team has replaced it with a tool that provides more information. If you, or anyone, suspect that you have a network related issue I encourage you to file a support ticket and the team will direct you to the new tool.

Cheers!


20 Sep

Comment
    CCP_Caffeine on Forums - Thread - Direct

Hi all

The Native Mac Client was developed in a separate branch from the main EVE codebase. In simple terms, this means we have had to do dedicated deployments to Singularity of our Native Mac branch for testing. Many of you have been kind enough to dedicate your time to these tests, with more bug reports being filed than we anticipated. I’d like to thank everyone who has done this so far, as it’s helped us significantly with our development effort.

Over the last month, the game codebase for the Windows and Native Mac Client have been brought together and are effectively the same.

As a result, a deployment to Sisi this week will make the Native Mac Client the default client for macOS from this point forward! I’ll update this thread once this has happened.

We plan to run a masstest next Tuesday (28th) but will provide more details about this via the normal channels soon.

It is important to know that being live on Singularity does not mean we have de...

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Comment
    CCP_Swift on Forums - Thread - Direct

Hello!

Just want to chime in and say

  • Child Slaves were never an in-game item, and as such weren’t renamed to “Little Helpers” (which are their own, unrelated item)
  • There was never a point where you could contract contraband
  • Slaves were always considered contraband

Hope that solves your query!

Post
    CCP_Swift on Forums - Thread - Direct

Submit your best EVE-inspired memes, badly drawn art, propaganda, or anything else you can think of in this thread.

Winners will be chosen based on number of likes. Submissions must be in PDF, PNG, or JPEG format, with a max size of 1920x1080. The winning entries will be displayed as backgrounds in the meeting rooms at CCP’s HQ!


17 Sep

Comment
    CCP_Convict on Forums - Thread - Direct

Congratulations to the winners and to all who contributed to this contest!

Comment
    CCP_Convict on Forums - Thread - Direct

I forgot to make a reserve post, but for posterity:

Creative capsuleers! Please submit your entries for the Union Day Propaganda Contest in this thread. If you can’t embed your entry directly just post a link to it.

Entries are accepted from now until 11:00 UTC on Monday 13 September.

For details about the contest please refer to this news item.

We would love to see you share your work on Twitter with the #tweetfleet hashtag as well!

image

Comment
    CCP_Aurora on Forums - Thread - Direct

That’s an awesome first wormhole adventure, congrats on making it out alive!

That spooky wormhole feeling is pretty addicting.


16 Sep

Post
    CCP_Swift on Forums - Thread - Direct

Mer1920×1164 126 KB

o7 Economic Enthusiasts!

The Economic report for the month of August is now available for your viewing pleasure! As always, the raw data can be downloaded by clicking on this l...

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Comment
    CCP_Magician on Forums - Thread - Direct

Hello! Thank you for your feedback. Our dev team is aware of the issue and working on a fix. We sincerely apologize for any inconvenience this may have caused.