EVE Online

EVE Online Dev Tracker




08 Dec

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OK, I may have said 3 hours, but that is obviously teasing - but they can do it for at least 30 minutes period

If you snuggle up to a moon rock on a 30+ day pull probably even longer

The point is a barge or exhumer on the same asteroid can go a matter of minutes before something has rto be clicked or moved except maybe a retriever/mackinaw and even then only if it doesn’t have boosts

They are essentially able to mine AFKish - there is no disputing this. period!!

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The following adjustments should be live in TQ within the next few days.

  • Procurer & Skiff: Agility 0.8 (from 1.0)

Orca Industrial Command / Level bonuses:

  • Drone Ore Mining Yield: 15% (from 10%)
    -end yield/sec result with a T2 core should be ~2% higher than pre-patch.
  • Drone Ice Harvesting Cycle Time: -5% (from -2%)
    -end yield/sec result with a T2 core should be the same as pre-patch.
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OP Updated:

  • Procurer & Skiff: Agility 0.8 (from 1.0)

Orca Industrial Command / Level bonuses:

  • Drone Ore Mining Yield: 15% (from 10%)
    -end yield/sec result with a T2 core should be ~2% higher than pre-patch.
  • Drone Ice Harvesting Cycle Time: -5% (from -2%)
    -end yield/sec result with a T2 core should be the same as pre-patch.

The above adjustments will be live in TQ within the next few days.

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Confirmed, it seems like this is the same issue, which is also hiding agents of interest in the station services panel. A fix for this is in testing.

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This should be fixed with today’s patch, as far as I can tell.

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Yes, we are aware of the reports about this issue - but unfortunately we cannot address this until we receive one of the new MBPs. In this case it is a bit of a curse to be located in Iceland. :frowning:

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Did you just change your overview settings to show “small tags”? I think the arrow is just there when you are using the full size tags.

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The hull got nerfed, but look at the Indy core - that is where the bonus resides - BUT - @CCP_Psych announced tonight on TiS that he is going to up the powa a bit to give it a bit more.


07 Dec

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God so confusing to keep having to look on top … is this old or new number?

The values for New and Old for the Capital Industrial cores have now been swapped in their tables in the patch notes so that they do not cause any confusion.

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The tooltip is indeed showing wrong mining numbers, if crystals are involved.

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As far as I can tell there are no plans to support macOS 10.13 in the future.

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Yeah, the Mercoxit Asteroid Mining Crystal Type A I Blueprint is indeed also missing.

The Industrial Reconfiguration skill is on the other hand intentionally not seeded on the market - it is available through remote buy.

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The “Mercoxit Ore Processing” skill is confirmed to be broken. Somehow it got marked as obsolete. We get on this asap.

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Thank you for the report! Yep, something went wrong with adding the gas cloud harvester blueprints to the market. :frowning:
We are working on a fix.

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The default width has just increased a bit. You can make the left hand side smaller by dragging the line between the center window and the left panel, and then it should be the same width as before.

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The Gas Cloud Harvester modules are the new modules, the ‘Scoops’ are the old variant not meant for Barges/Exhumers.