EVE Online

EVE Online Dev Tracker




13 Dec

Comment

We’ve discovered another issue responsible for causing some ice belts and anomalies to not properly respawn. This hopefully should be finalized after DT tomorrow - sorry for the delay!


12 Dec


10 Dec

Comment

Unfortunately the fix did accidently not make it into the patch. :frowning:

Comment

I’m very sorry, this terminology was an error on my behalf. The chance for a site to break in this way is quite low, but the broken sites stay around and accumulate, so it is now in total already quite frequent. :frowning:


09 Dec

Comment

We released a client patch about 30 minutes before your post. Potentially something went wrong when applying this patch.

Please try to repair your client through the "Verify" option in the launcher. You can find more details at https://support.eveonline.com/hc/en-us/articles/213281985-Shared-Cache-Options

Comment

15:15 UTC 9 December

  • Fixed an issue that would cause the Daily Login Gifts UI to display both tabs overlapping the first time you log in again after accepting today’s gifts.
Comment

I believe this issue has been fixed, however I was incorrect in my initial statement that it was fixed after today’s DT - it will be fixed after DT tomorrow, 10 December.

Comment

We have identified an issue causing some mutated drones (of all sizes, barring Sentry drones) to never enter orbit speed.

We hope to have the fix out in early January allowing the mutated drones to behave properly.

Comment

There was an issued identified with Blue Ice Belts not spawning properly, they should be spawning properly after DT on the 10th at 11:00 UTC


08 Dec

Comment

This sounds a bit like a graphics driver crash. A bug report about this with as much details as possible would be indeed great. The bug report will include it, but it would be great to know, which macOS version you are running (potentially it could even be fixed by updating, if you are running an older version, as graphic drivers are bundled with macOS updates).

Comment

The only “relevance” is the Orca is too easy to AFK mine in. You may not use it that way, but plrnty of others have riuned it for you.

AFK gameplay isn’t really eve, it is being logged in while you watch TV and glance at your computer every time there is a commercial

Comment

The Retriever HP issue is being fixed.

Comment

OK, I may have said 3 hours, but that is obviously teasing - but they can do it for at least 30 minutes period

If you snuggle up to a moon rock on a 30+ day pull probably even longer

The point is a barge or exhumer on the same asteroid can go a matter of minutes before something has rto be clicked or moved except maybe a retriever/mackinaw and even then only if it doesn’t have boosts

They are essentially able to mine AFKish - there is no disputing this. period!!