Hello,
I'm going to cover a feature I only just finished.
I was thinking about this idea for years already.
I always thought the feature is too hardcore to be included, but I learned that it is usually a mistake to underestimate the players, so I gave it a go, and decided to share it right away.
Motivation
The most common motivational example is the train unloading station.
Typically, I have the whole setup in a blueprint: rails, train stop, filtered inserters to avoid contamination, etc.
This is nice, but whenever I build the blueprint I need to re-configure all the filtered inserters for the target item, and also change the name of the stop, and it is tedious.
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The long monotonous process of setting up station after station.
There are 2 ways to solve it in 1.1:
- Use circuit network, but it feels l...
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