Fallout

Fallout Dev Tracker




22 Aug

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Hi All, This is an issue we are aware of and will resolve in a future update.

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This is an issue we are aware of and will resolve in a future update.


21 Aug

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Thank you for posting this! We're reading through all the feedback from players on Vault 94 and relaying that back. Keep letting us know what you like and don't like about it, we appreciate your thoughts and are keeping track of what we see.

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Originally posted by Little_Viking23

So possum badge bug is still there. You can’t get any possum badges.

And I’m waiting for the new bugs this patch has to offer.

This will be fixed soon, we're aiming for next patch.

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Originally posted by Smitje

Armor: All Enclave Scout Armor mods are always available for purchase at the Enclave Armory.

But are they named correctly?

We have a fix that is currently planned for the next patch that addresses display names and mod attachment issues for the scout armor.

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Originally posted by spaceleviathan

Greatly appreciate the response. Let me know if I can supply any information to help fix because I want to help as much as possible.

Thank you for that! If they need more information I will reach out via DM.

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Originally posted by hsingiboxer

>not a priority

Wow. What is a priority then? Ruining JetPacks, adding in ATX in game location so players constantly have an ad in their face, creating more bugs, adding in ATX items in bundles only, or maybe you guys are working on fixing a single light bulb somewhere in Appalachia?

Like Bungie with Destiny I will just play something else come holiday season, especially with the Devs telling the player that GAME BREAKING BUGS are not priorities. Might want to clarify if you "didn't mean it like that", but hey we live in strange times.

I'm sorry I worded that post poorly, I was trying to say that it is a priority. I was trying to say that all these items are priorities on our list and that new content was not the reason the fix was pushed back. I should have worded that better, I was trying to correct Dismal's who was thinking the content was seen as a priority over the bug fixes but reading my comment again I don't think I conveyed that properly.

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Originally posted by Egofalconv2

Hi LadyDevann, Any updates as to the status of the fix? Been itching to get my backpack mods :D

Hey there! I just asked and we have the issue logged and is planned to be fixed soon, hopefully in the upcoming patch.

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Originally posted by Riomaki

That's what I'm trying to do (level up the Rank 1 with another Rank 1), but if there's a way to do it, I'm not seeing it. Every permutation I try results in the game trying to level the existing Rank 3 with one of the Rank 1s.

Okay, good to know thank you! I'll check to see if this is intentional and if it is, I'll add this to our quality of life requests.

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Originally posted by spaceleviathan

Just to chime in - Also broken for me - Same stage too.

This is the second time out of the last 4 that I've had a stage in a survival challenge glitch out / not trigger. Unstoppable monster was the other one.

3/4 completion with everything checked off.

FWIW Notes:

I have the Energy Weapon kill checked off but doesn't count towards the completion.

  • I did not touch Nuclear winter (haven't in 3~ weeks)
  • It automatically triggered upon logging into Adventure mode
  • I tried restarting 5x times and joining at least 5x different survival servers
    • On each tried killing enemies with:
      • Gatling Laser
      • Laser Rifle
      • Plasma Grenade
    • It never triggered.
      • I'm guessing it's perma-boned for my account until next week which is pretty disappointing especially given I had a server-crash...
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Looking into this for you! I'll update you when I get an answer.

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Originally posted by Drunkin_Doc1017

I checked into this and we have a fix that is currently planned for the next patch that addresses display names and mod attachment issues for the scout armor.

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Originally posted by DismalDelay101

For me this is unacceptable, especially since P12 broke Gun Fu again. That makes my 2 styles unplayable.

By the amount of goodbye-posts deleted on B's forum and the ones posted here, I am not the only one who's highly pissed off. I spent 9 months playing and tweaking my toons, now I just can't play anymore because of the bugs re-introduced.

Who ever thought that game breaking bugs are second to getting new content beta-tested, needs imho to get fired.

I'm sorry you see this as a priority issue, it is not. We are actively working on fixing it and as I said it was supposed to go into Patch 12 but needed more time. This isn't a matter of the new content taking priority, but the issue needing more time. So while the new content is being created the bugs are also being worked on an addressed. I understand your frustration and I'm sorry for that, we will update everyone with more information on the power armor issue as soon as we can.

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Originally posted by Riomaki

I think what's probably likely is that I need to bring the current Rank 3 card up to Rank 5, so it can't be upgraded anymore, before the game allows me to upgrade a copy of lesser rank.

Maybe this is something u/LadyDevann might be able to ping the team about sometime. It's not really a bug, but it seems like it's a weird oversight or edge case. More generally, it would appear that you cannot combine two Rank 1 cards into a Rank 2 if you don't already have Max Rank of the same card. Which isn't normally a problem until you get a card like Demolition Expert, which has 5 ranks.

I can definitely look into this. For clarification, are you trying to level up your rank 1 with your second rank 1 in the perk loadout screen as well? I know if you select the card when you level up it will give you the option to level up the highest-ranked card but if you do not level it right then and there and go back to your perk card loadout I believe you should be able to select the rank one level it up with your second rank one.

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Originally posted by Gnarlygaster

It would be good if they gave some feedback about bugs that players have reported either through their website or on reddit. Do they have enough info to replicate the bug on each attempt, or is there some dependency that makes it an intermittent bug?

Honestly, their system could be jammed up with hundreds of badly worded or incomplete descriptions of what the player was doing before they experienced a bug. They have to sort through all of these (many of which are probably duplicates), replicate them on their internal systems and then modify the code in order to fix them (without breaking anything else!). While some may be easy fixes, others like the exiting power armor / player movement freezing bug could be hard to pin down.

u/Ladydevann

It would be good to have a public list of the bugs they are working on, listed by priority so we know they have acknowledged them, recognise how much they affect the user experi...

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We do have a Known Issues and Feedback list that we regularly update as we can located here. It does not have every single item on the list, and it is not in any particular order but we're constantly working on getting more updates for it. We can look into ways to get a version posted on Reddit again (It's been on here before), like adding them to patch notes, but for now, we monitor and reference this forum version.

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Originally posted by DismalDelay101

Yeah, u/ladydevann promised that the PA-glitch would be fixed with P12, but failed (again) to deliver.

The dev's tried to get this in on Patch 12 but unfortunately, it needed more time and had to be pushed back. We will update you all as soon as we get word on when it will be implemented.

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Originally posted by sheepskin

/u/ladydevann can we get a comment on why this one doesn’t have the server alert? I feel at this point it must be a decision and not an over-site, and so it be cool to know

With the upcoming events system overhaul, we are working on giving this a server-wide alert. I don't want to say what will happen for sure as it is still being worked on, but it is on the dev radar for that.


20 Aug

This change was missed in the original set of patch notes released earlier today. Mainframe Core and Damaged Mainframe Core weights have been increased to 1.5 lbs. We will add this to the notes shortly. Thank you!

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Hey u/WorldsOkayestDad,

If you haven't already, please try unplugging the controller and plugging it back in again to see if that corrects it. Let me know if that doesn't work.

Thanks!

Originally posted by ZanthirEAS

Excited to finally get to dig into Vault 94!

While we wait, here's a bug list!

Previous Lists: 1/2/3/4/5/6/7/...

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Thank you as always for these lists. We will parse through this and look into any that are not already being investigated.