Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




20 Nov

Comment

Originally posted by jstellz

Age limit?

Like all our previous tournaments, the age restrictions to be eligible for Invitational portion are 16+

Post

We've removed the Minigun from the Wild West LTM.

Drop into the battle now!

External link →
Comment

Originally posted by DarkShoot3r

Employee 1: Lets make a mode where all weapons are either close range or require aim to use. What else?

Employee 2: Minigun

Employee 1: But that defeats the purp...

Employee 2: MINIGUN

Thanks for the feedback - we're going to disable the Minigun in the Wild West LTM shortly.

Comment

Originally posted by Flipcye

No turret nerf..

We have some adjustments coming to the collision volume in 6.31 next week which will make it easier to hit players inside. Unfortunately we don't have the ability to hotfix this change otherwise we would've included it with the content update today.

Comment

Originally posted by DalaiMomma

I actually am looking forward to messing around with the stuff. Hopefully can get fixed soon :)

Us too! We're actively working on it and will get it back to you as soon as we're able to.

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We've temporarily disabled Dynamite while we investigate an increase in client crashes. We'll update you once we have more information.

Comment

Originally posted by Vicepter

Still won't let me download it on xbox

Hey there,

This is a Content Update, not a patch, so there will actually be no update to download. You can drop right in!

Post

Haunt your enemies with a brand new weapon to debut in the v6.30 Content Update. Available now!

Post

This town ain't big enough for the 100 of us...

Ride into the v6.30 Content Update to see what's new. Available now!


19 Nov

Post

The v6.30 Content Update blasts into action on Tuesday, November 20 at 8 AM ET (1300 UTC).

Comment

Originally posted by MrPopoTFS

Something Wild this way comes...

The v6.30 Content Update rides into town on Tuesday, November 20 at 8 AM ET (1300 UTC).

Popo pun built into the message. :)

Post

Something Wild this way comes...

The v6.30 Content Update rides into town on Tuesday, November 20 at 8 AM ET (1300 UTC).

Comment

Originally posted by markitaly

https://i.redd.it/f0hgl7t374z11.png

If you have had difficulty learning the game mechanics, thank you for not being Italian.

Initially I did not understand why many things did not make sense to me, then by playing in English I understood, our translation is full of inaccuracies and errors, which does not help

This is the second of a series of post to the italian translation i'm writing

Previous Post (already patched):

https://www.reddit.com/r/FORTnITE/comments/9n5xd0/an_italian_translation_error_that_does_not_make/

here is a list of the first things that came to my mind now:

Crit damange /is translated as/ Critical probability (that is the name of the opposite perk) [Danni Critici]

Crtical Rating /is trans...

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Hey there!

First off, I just wanted to thank you for letting us know about this. Secondly, we will be looking into this report and will correct any inaccuracies that we find in a future update.


18 Nov


17 Nov

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Hi Everyone,

 

We are aware of the concerns regarding missing backpack spaces when 6.30 launched. After a thorough investigation with the QA and Engineering Team, we did not find any issues when transitioning from pre-6.30 to post-6.30.

 

Here are some numbers we can provide you as a reference:

 

  • 50 backpack spaces when you start the game.
  • 20 backpack spaces for each level in the Backpack Size Upgrade. (This is a total of 160 backpack spaces at max level. This is more than what you would get from the old skill tree previously, which was 130.)
  • 10 backpack spaces for purchasing the Limited Edition
  • 10 for purchasing the Ultimate Edition,
  • 10 if you have participated in Fortnite’s Pre-Launch
  • 10 if you have activated 2-factor authentication.
  • ...
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Post

Take two!

We've released a small client update for PC players to resolve the FPS issues caused by Elemental enemies on Save the World.

Jump in now!

Comment

We take the reporting and actioning of accounts very seriously. We treat every report the same and follow the same process to determine what action is necessary.

There are two accounts involved in this: Account A which was the account originally reported by Ninja and Account B which is tied to a YouTube video we discovered

On Oct 2nd, Account B was disabled for reasons unrelated to player reporting.

On Oct 3rd, Account A was reported by Ninja. It was investigated and not actioned due to lack of evidence.

On Oct 4th, Account A changed their display name away from the name reported on October 3.

On Nov 13th, Account B was re-enabled based on a review of the underlying system.

On Nov 17th, account B changed their display name to match the display name of account A at the time of Ninja's report.

We became aware of a YouTube video claiming that we banned (and then unbanned) account B based on Ninja's report, which is false. ...

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Comment

Originally posted by slaucsap

Might be dumb, but what about having a rotation of set locations for the mascots? Like you, the devs, manually put them in the map in like 10 possible ways and we get a random one of those when we play the LTM?

We’ve talked about it, but instead we’re going to make a system that rejects spawn areas if the relative height differential is too great.