Thanks, we'll fix it.
Thanks, we'll fix it.
Thanks for this. We'll fix it.
Heya folks,
Starting with the update, you’ll start to notice “Pop-Up Cups” within the events tab as apart of our online tournaments system.
What’s a ‘Pop-Up Cup’?
It’s a way for us to try out different settings in a more competitive environment. Make sure you stay updated on the rules for each Pop-Up via the in-game events tab!
Think of these ‘Pop-Ups’ as the equivalent of Competitive LTMs where we can try out large adjustments in a more competitive environment. Let us know what you think each time we run a new Pop-Up Cup.
You can hop onto social or right here on Reddit; let us know your thoughts!
External link →Hah, good catch. Too much Python lately.
import stability
( ͡° ͜ʖ ͡°) #TeamPizza
Any explanation on what this means for blitz: "Profile Stats count in this mode, so fight hard for the Victory Royale!"?
It just means if you get a win, it counts as a win in your career profile tab.
It could potentially not even show up until after it has been completed as to not ruin the surprise for those who don’t want it ruined.
EDIT: As others have pointed out, it doesn’t necessarily make sense on this specific screen due to the fact that the loading screens unlock in order, regardless of which week is completed. I suppose it could be incorporated as a small Battle Star / Banner icon on the related numbered load screens in the locker to the same effect.
No promises as to when this might make it into a build, but it is definitely on our list. It wouldn't be on the weekly challenges since the order doesn't necessarily match, but we would like to indicate that you've completed hidden quests somewhere in the client (e.g., on the individual quest rows inside the Hunting Party bundle or on the loading screen rewards).
Cheers, Michael Noland
Thanks for the report, we'll get this fixed up in a future build.
Cheers, Michael Noland
To clarify, one of our Player Support Team members misspoke in this case. The 'Playground LTM' will not be a playlist where you could experience this in-game event. We've taken steps to make sure that this is clear in the lobby.
See you Sunday!
Hey everyone, we’ll be reverting the explosive damage changes in yesterday’s update. We really appreciate your feedback on the topic! We’ve heard a lot of great input on how we can better incentivize aggressive play and will be keeping that input in mind while we consider other options. We are working on getting the changes reverted ASAP, and will update once completed.
External link →Hey there,
So we didn't do a good job of communicating why we are exploring this change. Building as a defensive measure is hugely important, and the safety net it provides is something we don’t take lightly.
However, in general, we feel like there’s a bit of an imbalance between aggressive play and defensive tactics. We’ve seen the feedback you’ve been providing and encourage the ongoing discussion. We’re evaluating what you’ve been saying as well as what keeping an eye on the effect explosives are having on eliminations.
In general, we highly value experimenting (as with Glider Re-deploy) and iterating based on your input. We’re curious to hear your feedback on things like:
Is 25% the right amount? What if it were lower?
Should all material types have the same damage reduction? That is, should metal have a higher mitigation than wood?
Is the aggressive/defensive balance right currently? What other methods mi...
Hey everyone, this is definitely not intended and we're looking into it. For anybody who has experienced this any information would be super helpful.
While we’re on it, Epic, would you please turn down the dragon glider just a tad please.
We did already! It's in the 6.20 patch notes. :)
This is that post. Road to 1,000,000 ^
We've got volume reductions en route for the next patch. Thanks for the feedback!
Are they randomly chosen? And will players from both modes receive this survey?
The sample is designed so that it is representative of our players. So not fully random. In terms of today's survey is is a Fortnite Battle Royale focused survey. However, we do have a Save the World survey in the design stages at the moment, which will hopefully be going out soon.
Apart from verification emails I don't seem to get any emails from Epic. (I didn't get a season summary.)
I must have turned these off at some point when I was signing up, but now I'd be interested in completing surveys, and getting season summaries. Is there any way to turn email communication back on?
I couldn't see anything in my account settings.
Good question. At the moment the best way to opt-in to getting emails from us is to:
First of all love epic and fortnite forget all the critics moaning about bugs, glitches, something not working etc. It's by far the best game of our my generation (27 I am). So much fun is had each and every day by millions of people.
I only have 1 question... where is my survey? 😀
In a shocking coincidence we are sending a survey today. Perhaps today is your day!
Will these effects still happen after Fortnitemares is over?
yes.
Hey folks!
I’m Ben, the User Experience Lead at Epic Games. My team helps to research the experience y’all are having when playing our games. The research takes many forms, but there are two methods I would like to talk about today specifically:
Surveys
We regularly send out surveys and we know that folks here are getting them because we see the posts here saying that they are fake and ways for people to steal your data! It is great that you are being cautious, keep that up. But, also keep an eye out for official communications from Epic, that is us and we want to hear from you.
We are also aware that our surveys are sometimes very long. That is because we really want to know what you think and we want honest answers. To be clear, we want the brutal truth. We also ask about a wide range of topics (often across multiple different surveys), some of which may be weird or not seem relevant, but in all cases your feedback is incredibly ...
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