Foxhole

Foxhole Dev Tracker




14 Oct


13 Oct

Comment

Within 24h-48h after the war ends.


12 Oct

Comment

The current tripod interface is dumb. Hoping some changes will happen here in the next 2 updates or so.

Comment

We do games because we love it. As insane and potentially dangerous as it might be to put yourself and your work out there like this, we love it.

We love the game moments that organically apear through the war. Ones that hundreds will remember and moments that only a couple of players will.
We love the players that congratulates us and the ones that complains about us. Sometimes the same person in the same breath.
We love the fanart and the newsletters. The short stories and even the rants. We really love all the things you create and post.

It is truly a crazy thing, making a game like this, at this scale. We are only human. We try our best to make the best experience we can. And with only a dozen or so people, we make mistakes. Of course we do. Lots of them, really. And yes, sometimes reading post after post after post that you are an idiot for doing so and so, and that we don't care because of something, or even that we are lazy for not fixing a kn...

Read more

10 Oct

Comment

Originally posted by Silent_Weekend_6054

AMN!

Any chance we get a foxholes tabletop?

There's a pretty good chance if you make it


08 Oct


07 Oct

Comment

Originally posted by Wolfskyler

WE NEED FLAGS

That would be really cool.

Comment

Originally posted by FullMetalParsnip

Not gonna still do the pins and the mugs? I actually bought my friend a pin/sticker, they looked pretty good.

I would like to continue those. Roba Roba is a new platform for The Indie Box and there are only so many resources to go around


06 Oct

Post

We've got exciting news! We've partnered with Roba Roba—a subsidiary of The Indie Box, the industry's only marketplace for game devs to make high-quality, print-on-demand merch made especially for you, the fans! We've tried several different merch companies, and this is the only company that we trust with the Foxhole Brand.

To launch, we've got the classic black Foxhole Tee, in unisex sizes, and we plan to expand the store in the future! Each tee is lovingly crafted in-house by RobaRoba - for you! No cheap heavy cardboard feelin’ tees here!

...

Read more External link →

02 Oct

Comment

Originally posted by _-Deliverance-_

Frontier bases in Lockheed, Fort Duncan, and now this crap. Devs need to find a better system to reduce queues other than: push here I give you base.

Its bad for the game, no matter if collies or wardens get it

Devs need to find a better system to reduce queues other than: push here I give you base.

Agreed. It's a really lame system and I agree with the criticisms in this thread. We should get rid of it.

In terms of the context for them: When queues reach critical levels the Resistance Base system kicks to proactively prevent other problems. When the queues reach a critical point, other side effects start to kick in like logistics not being able to get into regions to supply critical fronts among other problems.

It should also be noted that this system has been in the game for years and isn't a new. The queues just haven't reached the critical point in awhile because of the Border Bases and second shard. This war however, the queues have reached new highs which has resurfaced these prior issues. We're working on it.


29 Sep

Comment

Originally posted by paulker123

How long? 5 inches? 6?

That's a dumb joke and you should feel bad.


28 Sep

Comment

Originally posted by Dawnbreaker234

Yeah you made me realize that sooner or later they're gonna move to a different game. Whatever their next project are I hope they'll be successful.

Foxhole will be developed for a long time boys.


22 Sep

Post
If you are enjoying these updates, please take the time to leave us a review on Steam. Thanks.

ENTRENCHED Entrenched is Foxhole's most expansive update of the year and includes a massive world expansion, player uniforms, a building overhaul, a new tactical camera, and much more!



WORLD EXPANSION After yea... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Sep

Comment

Originally posted by poliuy

As I mentioned it doesn’t actually change it back. It just removes the zoom

The legacy camera option actually uses the old camera code, which is entirely different from the new tactical camera. It is not merely the tactical camera with the "zoom removed". We kept the old camera code path around so we could easily compare the old and new systems during testing. The legacy camera option just exposes that path to users.

There are two differences between the old pre-update 46 and legacy camera options in update 46:

  • The old behavior that allowed you to instantly "teleport" your camera to a new rotation is gone
  • You can no longer get unbounded viewing advantage from a narrower aspect ratios

The two restrictions were put in place to disallow players to gain an advantage by using the legacy camera. However, if you are running at 16:9 aspect ratio then the second difference doesn't even apply.

Oh if we're being exact there is one more tiny difference. When you are driving a vehicle the legacy camera might allow y...

Read more

18 Sep

Post
    Siege Camp on Steam Forums - Thread - Direct
* The Test Release for Update 46 will be rolling out to LIVE-1 at Monday, Sep 20th at 1PM EDT in Resistance Phase
* Servers will be taken down at this time for a one our maintenance period
* If the current wars have not ended by this time on either shard, the side with the most recent higher number of victory towns will be declared the winner
* The first Entrenched war begins on Wednesday, Sep 22nd at 12PM EDT

12 Sep

Comment

Looks like a Warcraft/StarCraft map