Short answers:
- This is intentional.
- You can't gain too much height above where you started.
- Griffon is the best mount.
Longer answer:
Griffon flight numbers were tuned for a dive -> fly level for a while -> pull up flight pattern, where you could get back up to your starting height at the end, more or less. However, given that speed drops off over time, the pull up had to be quite strong through a combination of reduced gravity and the forward push of the climbing wing flap. This in turn meant that if you tried to abuse the system by diving and climbing repeatedly, you could gain significant height, as demonstrated in the video above. Rather than compromise the intended gameplay, I added a "soft" ceiling based on your last ground position, where if you get too far above your starting point gravity will start to increase, until eventually it's no longer possible to climb. What I didn't want was for people to start from anywhere in the map and ge...
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