Guild Wars 2

Guild Wars 2 Dev Tracker




29 Feb

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    /u/Roile on Reddit - Thread - Direct

Thanks for organizing all this info together, really appreciate it! It's been fun watching the different teams, good luck to everyone racing <3


28 Feb

Comment

Originally posted by suburbanplankton

It seems like there have been quite a few changes like this in the last few patches: small UI or QoL improvements that don't massively impact gameplay, but do make the game just a bit nicer to navigate. It gives hope for the future that they are dedicating developer time to this sort of 'cleanup effort', rather than just leaving everything to languish.

This has been a stated goal of ours since 2022. The list of QOL changes we've made since then is substantial and something I'm pretty proud of. Plenty more left to do, though!


21 Feb

Comment
    /u/maclaine on Reddit - Thread - Direct

Originally posted by Tethriel

I love how the music gets the most intense and sinister sounding right when we see the cats.

This is the most joy I've ever gotten out of how my music has been used to promote something for the game.


14 Jan

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    /u/ANet_Rubi on Reddit - Thread - Direct

Originally posted by NoSheepherder5211

You were lucky, i did the same and they told they can't move you once it starts.

Just popping in quick to let you know that we definitely can. Two of us have been working together since yesterday to move people manually. If you're still on the wrong team please do post the info requested in that thread. I'm the person collecting that info so I can promise you it'll get seen and taken care of. :D

Comment
    /u/Roile on Reddit - Thread - Direct

It should become available after the WvW Rush event ends! Sorry for any concerns about missing out on another weapon :)


11 Jan

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    /u/BobbyStein on Reddit - Thread - Direct

Originally posted by JanetteSolenian

It's not just the translation. In the English version, the same story or event will have various lines missing on replays. For example when doing dragons end meta, sometimes aurene can talk but nobody else has a voice and other times she's the mute one.

Last week I was helping my bf with a story instance fight getting the timed achievement and I could hear every voice line but he could only hear his commander's lines, none of the npcs.

It's situational and weird.

You may want to try moving the sound quality slider in the audio options tab all the way to the right (highest quality). Folks have reported in the past that having it on the left (fastest) can cause some things to drop or lose post-processing effects.

https://www.reddit.com/r/Guildwars2/comments/opkdu9/voice\_acting\_cutting\_out\_all\_the\_time/

Comment
    /u/BobbyStein on Reddit - Thread - Direct

I checked with our Loc and VO folks. The VO has been recorded and delivered. We're in the process of integrating it with a future build. I don't have a hard date on when it'll be live but it's coming.


08 Jan

Comment
    /u/BobbyStein on Reddit - Thread - Direct

<3


19 Dec


15 Dec

Comment
    /u/Roile on Reddit - Thread - Direct

Originally posted by penicillin23

/u/Roile this u?

I would never hide my love for nodes behind an alt account, please.


07 Dec

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    /u/BobbyStein on Reddit - Thread - Direct

I switch back and forth between a hammer tempest (which is complex on Deck) and a dual axe berserker (which is much simpler). Both are doable with the right controller template but the latter is significantly easier in my opinion.

I've been using SamCW's soulslike template since Steam release but there are a bunch of different ones out there. You can grab a bunch, try them out, and even modify them if you want. Good luck!


05 Dec

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Originally posted by SWTBFH

Late response, but I'm a relatively casual player and just finished Exordium for my first Legendary item. Wanted to thank you and the VFX artists for the amazing work. Has a look and feel better than anything before it or since IMO.

Ooh grats! I hope you have lots of fun with it! And thank you so much! <3


01 Dec

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This quest step isn't intended to reset progress under any circumstance; I'll investigate.

  • Edit - I've confirmed that this isn't working as designed (similar quest steps from Season 1 do not reset) and the bug is tracked internally. This is a side effect of BFLA's setup, so it may not be a fix I can rush in but it's in the pipeline.

10 Nov

Comment
    /u/GMMagister on Reddit - Thread - Direct

Originally posted by blackiehideaki

That's really well done!!! Though, that 8 Defense aquabreather needs to be changed! What bottom piece is that of Blaidd?

Super late response (I don't get on Reddit much these days) but it's the Arah heavy legs!

Comment
    /u/GMMagister on Reddit - Thread - Direct

Fred made my night. I hope he is cured of his paralysis curse, or finds his way back to Tyria soon. :)


02 Nov

Comment
    /u/Roile on Reddit - Thread - Direct

This is heckin neat, thanks for making these posts <3


27 Oct

Comment
    /u/Roile on Reddit - Thread - Direct

I don't understand, who is that cartoon character?

Comment

Heya! The mechanic was indeed bugged and there's a fix coming in the Nov 7 release. :)


19 Oct

Comment
    /u/BobbyStein on Reddit - Thread - Direct

Originally posted by Zark_d

It's even better when you have the embiggening tonic on.

I think the original version of that line was, "I feel four feet tall!" but some didn't get the joke.

To the OP's point: Disable Player Chatter and Disable Player Item Chatter are your friends.

While some folks enjoy the quippyness of the systemic chatter, I quickly grew tired of it so when the Audio folks implemented that suppression setting years back I gave them a big hug.