Out of curiosity, how much harder is it to alter JUST the PC's voiced lines? Since you need different voice actors anyways, it would seem like such is easier than for altering NPCs to reflect the PC (and their choices), but how much more/less difficult would you say it is?
Very. Not necessarily hard, but expensive, both in terms of writer time and in terms of VO.
Right now we have to have each PC line recorded 10 times, but it's 10 different actors, so it's 1 variant per actor.
But just taking humans as an example, you have 3 background choices, 3 "regrets" choices, and 6 gods you can worship. That's 54 variants. (I don't remember how many variants there are for non-humans, but I'll assume for the moment that human is average.)
So now instead just 10 racial/gender variants of a line, you have 540 variants. And that's not trying to take character class/profession into account.
And yes, I know that not every line would require different variants for a female street rat with a lost sister who worships Lyssa versus a male noble with unknown parents who worships Dwayna, but we don't have time to sort through that complexity when we're writing. Even determining when to do it versus when not to is a complex...
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