Guild Wars 2

Guild Wars 2 Dev Tracker




04 Aug

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Originally posted by For_Grape_Justice

"My Heart Will Go On (bad flute cover)" Tyria style

Joe did "Careless Whisper" before we went live. It was hilarious.


27 Jul

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Originally posted by Reinate

Waaaaaaaaaaaaaaaaaaa?

I would love a list of these "buffs"

There are far too many to list, but every trait (both major and minor) that a player has equipped is a buff as are many masteries. And there are many content specific buffs that designers use to track things for things like bosses and events.

Comment

Originally posted by Raxzor

I would love it if Saga allowed Anet to put Sonic in SAB World 3 would be a great crossover :)

I know that was a typo, but my brain immediately went "OMG Lying Cat in Tyria!" and got all excited.


26 Jul

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Originally posted by Nebbii

Any special reason why there is a buff called water wheel when you are on it?

I'm not sure, but I would guess that the script that applies the wind is on that buff, and we forgot to hide it. There are usually 30+ buffs that you can't see on your character at any given time.

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Originally posted by Ywhre

Does this apply to the boats moving around too or are those different? I might be wrong but it seems the Labyrinthine Cliffs boat is similar to the Mordremoth Spiral in that it does things to the camera while you're standing on it while the water wheels do not seem to do that.

I'm pretty sure that both the boats and the Mordremoth Spiral use moving platforms. Same with with airships.

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This made my day. :)

Sonic the Hedgehog was one of the first games I ever played. That game and its debug mode were the first steps in this whole path of games -> programming -> ArenaNet. Time to play the Sonic R soundtrack at work again. It's cheesy and I love it.

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Originally posted by Amelia_Brigita

I did give details in one of them - though I confess, they were tainted with my frustration. But I did, so hopefully the tool and the comments help. I don't think it's related to lag, though, tbh. It's too consistent on just this event.

And thanks for taking notice.

Thank you, our weekly crash deputy should see it and assign it to someone who can figure out what's going on and fix it.

That's a nice coffee thing.


25 Jul

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For crashes, please tell us what you were doing in the text field and click "Send report to ArenaNet". We have a tool that lets us see the information from crashes (including call stacks, player notes, where players were, etc.) that have been reported and groups multiple occurrences of the same crash together, and seeing what is actually happening there can be extremely useful.

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We've seen reports of players who saw the speech by Kiel but got no achievement. We're working on a fail-safe fix that will set the achievement for you if you're in a bad state while in the map. We're working on having this out ASAP.

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That's a great question! I'll check it out.

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Originally posted by Kamirose

Hey, I know this was weeks ago but I'm just reading the AMA now since i just completed the story - my audio in cinematic cutscenes is INCREDIBLY low all the time and I often have to strain to hear it.

This is something I'm looking into and it would be a huge help if you could get a video capture of a problematic cinematic with gameplay before and after, as well as a screenshot of your audio settings, then DM me links to both.


24 Jul

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Originally posted by Boase

Doesn't work on the Dhuum Throne item :(

This is intentional, as the Dhuum Throne item works differently from our regular chairs. That said, it would definitely be fun to explore options for Dhuum Throne "chairsition" animations one day :)

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Originally posted by hyneman_engineer

Thanks dad.

We know you Turai-ed your best. Well done.

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We are working on it! Unfortunately changes like this take a lot of testing and we weren't confident we could give it the attention it needed before the release. They will make their way in to the wallet at some point in the future.

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Originally posted by DaelinDwin

"Added new animations to transition characters from standing to sitting in chairs."

The only update that matters.

I'm so glad you think so! I had a really fun time animating all of our different player characters, especially the Asura and Charr.


23 Jul

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Originally posted by Vega_Starshine

Did that for ya. Have fun =)

Thank you for helping with the wiki fanciness /u/Vega_Starshine :)

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Originally posted by [deleted]

[deleted]

Asheron's Call was my first MMO! I used to hang out in Eastham after Arwic became "Charwic." I spent most of my time learning every spell in the game (I was obsessed) and handing out my book to Allegiance monarchs trying to convince the server not to destroy the The Great Work/Nexus Crystal. Clearly, I should have been on Thistledown and not Morningthaw. ;)