Guild Wars 2

Guild Wars 2 Dev Tracker




19 Apr

Comment

Originally posted by Anet-TylerB

Boon Stripping: Maybe. I'll bring it up with the balance team again. Last time I spoke with them about this, they raised concerns that boon strips become too weak relative to boon application, if you can easily cover your important boons with less important boons.

Superior Siege on Portable Provisioner: Yeah, we should probably add this.

-100% Damage Reduction Meta: PM me details and we'll address it, if it's not already something that's been fixed internally.

In terms of the "damage reduction" meta: we're identified some issues and are looking into them. There's some delicate nature there and we're identifying the correct action to take. Please do pm Tyler though!

Comment

Originally posted by evenstarauror

As AWESOME as it is that we get a free shared slot (I don't want to complain about free stuff) the fact that we can't move this out of it is REALLY frustrating. Why not? Definitely discourages me from holding onto it to test out multiple classes.

Moving it was prevented for a few reasons.

We wanted to encourage players to use it, so that it doesn't end up as another "too awesome to use" item that sits around in your bank forever.

We also found that a common scenario of using it was to create multiple characters and delete them when deciding to try a different class instead. This created a very likely scenario that many people would also accidentally delete the level boost item that was in their character's inventory.

The restriction of keeping it in a shared slot accomplished both these goals that we had, and was simple to implement.

Comment

Originally posted by Novuake

Hi MO. Decent patch today.
I have one concern however as a PvP main players.

There hasn't been much clarity as to how the balance patches will be handled during and before ranked seasons. From what I gather there wil be no balance changes in season unless they need drastic adjusment, all changes will be before season.
Correct?

If so does this mean that today's balance patch is what we can expect till season end?

TLDR. What exactly is the planned and expected balance change frequency?

That's essentially correct, yes. We don't wish to touch the balance meta much, if at all, once a season has officially started unless there is a really glaring balance issue with a particular profession. So today's balance patch will make up the vast majority of balance changes prior to Season 3's start. But again, this doesn't mean that we aren't going to make any additional changes between now and the start of Season 3 (or even during the season, again, in the case of any major lingering problems), but this balance update will make up the majority of balance changes prior to Season 3.

Comment

Originally posted by tsochicken

Oftentimes my household sponges accumulate an awful amount of buildup. What can I do to prevent this?

That's an excellent question.

It's very important to thoroughly wring out your sponges after every usage. This will prevent the accumulation of grime and bacteria. A dry sponge is a happy sponge.

Comment

Originally posted by onthethornhill

Im being blamed constantly for my lack of "skill" can you assist me with this?

Practice makes perfect. :) ...or at least pretty good. Also http://metabattle.com/ is your friend.

Comment

Originally posted by Silverbleed

My Mac version does not load at all. Not sure if it's already known but obviously I hope there's a fix for that soon c: Haven't been able to get on my pc.

The team is currently working on a fix for this. In the meantime, you can try the workaround posted here: https://www.reddit.com/r/Guildwars2/comments/4fik42/mac_guild_wars_2_wont_start_up_after_new_patch/d294nwj

Comment

Originally posted by tsochicken

Oftentimes my household sponges accumulate an awful amount of buildup. What can I do to prevent this?

I have this problem also. Solidarity.

Comment

Originally posted by Presac

Is it intentional we can't by more than one decoration for tokens in the guild hall? For example, if I have 100 Fancy Furniture Coins in my inventory, I can still only choose to by one at a time. It just won't let me raise the number. Says 1 is max.

The real answer to this would be very long and tech heavy. Short answer is that decorations are very different from normal items and don't support being purchased in bulk at this time.

Comment

Originally posted by felucci

Can you tell us even the smallest bit about the chaos gloves? <3!

they go on your hands

Comment

Originally posted by lucker123

Hey! Thanks for the patch. My question is how open are you to changing rhe class meta during pre-season due to player response? And another one: have you figured something out for PvPers to ease their pain of not having Ranked between seasons?

So this Off-Season we'd love for players to check out all of the various map changes that we released with today's update and give us their feedback (and for the changes we made to Spirit Watch and Skyhammer in particular, which are available in a "beta" state in Unranked Arena right now). We also want to use this time period to allow the PvP meta to settle as a result of today's balance changes, so that by the time that Season 3 does begin, players will be ready to jump right in and feel confident/comfortable with their skills and the Ranked map roster.

Comment

Originally posted by indigo121

Can each dev here just say what their personal favorite bit of this update is, and why?

WvW auto-loot, obvious reasons.

Comment

Originally posted by matzimazing

If I don't want to use the lv80 booster now, can I put it in my bank and have access to the free shared slot? I have a set of 80s already, but I'd love to be able to reroll in the future if a new race is added.

The level boost can't be moved from the shared slot, so only consuming can let you access the slot.

Comment

Originally posted by melin-skyland

After this update, what should reddit be salty about now?

Yes...

Comment

Originally posted by lundjames

Do you guys have a CI team and are unit tests part of your definition of Done?

(Curious, not being sarcastic.)

We do have dedicated engineers working on build/CI. We also have some developer regression suites. Most of the traditional CI concepts are not DoD for our development teams due to workflow/legacy reasons

Comment

Originally posted by Educatedcollins

First off, Good Job on the patch notes. Look promising.

What I do want to address though is the lack of changes for PvP. There still is a lot of issues that arise in PvP with the reliance of elite specs for a lot of players and the lack of build diversity seen in higher rankings.

Many of the trait paths have been overshadowed in the current meta as they do not contribute enough to be worth a slot. It would be nice to see some of the other build see some love like burn guardian, condi thief , power necro, etc.

While some of the predominate build have been address with the current patch notes, the overall status of PvP has not been affected.

Many Runes and Sigils just do not get used as there are better options for a lot of them.

I was just wondering if there will be other significant changes that will be address in PvP in the coming months before ranked starts up again or are you currently satisfied with the state of PvP at this point of tim...

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With this balance patch we will continue to monitor the health of PvP balance. We will also keep making changes in the PvP build panel to add more build diversity through runes, sigils, and amulets. Including making changes to existing items to make them more competitve/viable options.

Comment

Originally posted by Azzarii

Did you really base the ledgendary shortbow off the tiger massacre in Chuka and Champawat Tiger Masacaares

I'm super glad that you caught on to this! I drew a lot of insperation for the journey from the life of Jim Corbett.

Comment

Originally posted by jmdbcool

Thank you for this amazing patch! The free shared inventory slot is a wonderful surprise!

Can we get some options for how shared slots appear in inventory? I always have bags hidden, and shared slots break the nice 10-column / 20-slot layout. For example: http://i.imgur.com/xxmbi84.jpg

We can arrange the rest of our bags in any order, but when it comes to shared slots, we're stuck. =( This issue was discussed when shared slots first came out; hopefully it gets more traction now that it affects all HoT players.

Allowing for moving the shared slots around like a bag is a decent amount of work. It's not out of the realm of possibility, and something we should look at especially if we increase the cap on shared slots much more in the future.

The suggestion in that thread for keeping the shared slots and main inventory separate, even in "Hide Bags" mode is something that may be a reasonable compromise that can be done on a shorter timeframe. No guarantees on if or when, but I'll take a look when I have some down time.

Comment

Originally posted by P3RrYCH

obligatory rip bot comment

It never stood a chance.

Comment

Originally posted by CLC-

This is what the game really needed, it seems like you are listening to the community and making it fun to play again!

Thanks for all your time fixing what was broken <3

Glad to hear that you are enjoying the patch!

Comment

Originally posted by [deleted]

In Colin's absence we seem to be lacking dank memes. Is there any way the dev team can help us make up for our lost ground?

I'm sure new dank memes will arise in the future. It's inevitable.