Halo

Halo Dev Tracker




13 Sep

Comment

Originally posted by luckygazelle

My brothers and I went to the Anaheim event on Sunday and we had a blast. This was our first experience going to a convention and it motivated us to visit future conventions like PAX or E3. I was lucky enough to catch an ODST plushie while we're waiting for the doors to open for us VIP folks. A lot of the attractions were awesome like VR, Pelican training, and the Ring experience, but what I enjoyed most is being surrounded by the awesome Halo community. People cosplaying as Spartans, chatting about Halo lore, people giving high fives for teaming up, and seeing people expressing their love for Halo in so many ways (I've complimented someone wearing a shirt of an ODST playing sax. I have to buy that shirt!).

I would like to thank 343 for organizing this event. It made me feel closer to the Halo community. I would also like to thank a certain 343 employee who I think bought us coffee hours before the doors open. We arrived at our hotel late because our flight was delayed. So ...

Read more

I'm glad to hear you had so much fun! That's exactly why we put on the event :)

I believe the man you're talking about is John Friend! He's the Head of Halo Consumer Products (the team that manages Halo merchandise, Halo: Fireteam Raven, and Halo: Outpost Discovery) and also leads the Xbox Official Gear. It certainly sounds like something he would do - he loves doing stuff like this - so I'll be sure to pass along your thanks!

Comment

Congratulations, /u/jaybird435!

It's certainly not an easy feat to achieve. I hope you enjoyed the ride!

Comment

Originally posted by Biotrek

Posted 1 minute before me :angryface: lol. It's like you made the post, wow.

Heh, sorry! Normally I don't, but the team is doing some interesting research around readership and where people come from and one easy way we can do that is using a specific aka.ms link per platform. So, I wanted to jump in and use that link here vs. just having someone post the regular Waypoint URL.


12 Sep


11 Sep

Comment

I brought this to the attention of the MCC team here, but I believe this should be moot with the Reach release in MCC given they are incorporating a modified progression system.

Post

I'm working on a short Community Update blog for tomorrow (Unyshek is on vacation) and well, it's pretty sparse given where we are right now (post-Outpost, pre-Reach PC, etc..). I thought maybe it's time to add a Mail Bag feature and try and answer a few questions from the audience? Of course you know I'm not going to be able to divulge Infinite details, but hit me up below if you have reasonable questions (serious or wacky) that I may be able to address for you. :)

External link →

10 Sep

Comment

Did you make these or did you buy them?

These are sweet!

Comment

Originally posted by TitanMaster57

Hey ske7ch, I saw you at outpost Chicago. You may remember me as the one who may have looked a bit young to be at a convention, in the front row during one of the stage events. I don’t know. Just thought I’d say hi.

Hi!


09 Sep

Comment

Originally posted by JackBauersDad

I'd happily check that box. It's definitely an option that should be there.

Can confirm it's "on the wish list" but not currently on a schedule. That list has grown very long - particularly as the team is fully tapped out just bringing the core Reach/MCC feature set to PC. Will continue to hold out hope though...

Comment

Originally posted by LemonadeChain

^this

It was originally supposed to be DLC. Would've worked better that way imo.

Not quite, but it wasn't supposed to be a 'full priced game' when the concept was greenlit and development began.

Comment

Originally posted by JBurton90

Along with the "Publishing Team" at 343.

correct, there is a fairly small dedicated team at 343 that is working on MCC PC (and Reach) with the majority of development work being handled by external partners Splash Damage and Ruffian. The 343 publishing team includes some producers, technical directors, engineers, artists, designers, and testers. In addition, there's an army of QA folks also supporting this project.

There's no overlap between the 343 publishing team (MCC) and the rest of the studio working on Infinite except for a few of us like the community team that ultimately covers everything Halo for the studio. MCC/Reach PC is proving to be a challenging project, but don't worry, there's no negative impact to Infinite - in fact, I'd say that some of the learnings around flighting, establishing Halo Insider, and the unique nuances developing for PC will be helpful in some regards.

Comment

Originally posted by cuntfruitcake93

must be a real delight when someone gets a tattoo of your work huh?

Honestly I get a tiny bit envious because most of them are badass af and I'm entirely too much of a big baby. 😭

So I love live vicariously through everyone getting them. And this one is really kickass!

edited because my phone hates me