Hell Let Loose

Hell Let Loose Dev Tracker




10 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hey everyone,

As announced last week, we have been planning on releasing a hotfix to address a number of key issues that were identified after the Patch 17 update. Over the last couple of days the team have been hard at work at identifying, replicating and resolving these issues with the wonderful help of your community feedback. Please see below for a list of issues that have been addressed in this hotfix.

Collision
[Fixed] Oversized player collision boxes found on new hedge assets
[Fixed] Missing textures found a specific hedge asset
[Fixed] Missing bullet collision found on specific hedge asset
[Fixed] Ability to climb into and hide in hedges on multiple maps
[Fixed] Building asset with broken attic has inaccurate bullet collision
[Fixed] Supply Drops can land on top of the collision boxes of blocked areas in Carentan, SMDM and SME
[Fixed] Satchel can be placed on an invisible collider of German Medium Tank

Bug Fixes... Read more

09 Mar

Comment

Originally posted by PEPE_IS_BASED

Seen some open hedges that are impossible to walk through too

Hotfix!


07 Mar

Comment

Originally posted by Sabre_Killer_Queen

Do you know what team 17's email is?

Ah, through the Team17 Support site please.

Comment

Originally posted by Sabre_Killer_Queen

Yep, it's a great tactic! Especially for PHL!!

By the way Danny would it be possible to make it so that engineers can build bridges? That would be incredibly useful (and probably more historically accurate than just ramming a truck into a river lol)

Aaaah, thats a Q for Team17 Support... well, more a feedback Q really...


06 Mar

Comment

Originally posted by Lo0seGo0se

here you go, as you can see the tree pops in a few steps and the shrub instantly when ADS and also reduces in model size. View distance epic - texture quality medium - foliage quality high. i have the same result with every thing on epic.

Thanks! Yeah, that does look a bit closeby... do send this to Team17 Support and they will make a bugreport out of it!


03 Mar

Comment

Originally posted by Lo0seGo0se

after the most recent patch i notice it, (maybe i just didn't notice it prior), but it seems to happen only over a few steps forward now. with a FPS that is already hard to spot enemy movements this popping draws the eye as it doesn't seem natural, entire shrubs just appear suddenly (as well as some other textures) and some become more transparent the closer you get, essentially enemy's can hide behind these at range and you will never see them, but they can see you. i read above that it isn't possible to have a toggle option on this, some one should get coding, if they figure this one out they will be a very wealthy person. now that i have seen it i cant un-see it lol, but i will still continue to enjoy the game, legends.

Aaah, interesting... any chance on a video of that? Also, do share that vid with Team17 Support please, so it can ve picked up and fixed. Thaaaaanks!


01 Mar

Comment

Originally posted by Quazikill

I just tried to reproduce it several times in a server and was NOT able to. Here is the imgur link of where/what it was that got me stuck this morning.

https://imgur.com/a/2PA1e88

Ah, then I hope it was a rare edge case.

Comment

Originally posted by Dystopia_Love

What’s the difference between no sound and no audio?

Wondering about this too... whats the issue?

Comment

Originally posted by Quazikill

I got one stuck this morning on Saint Mere (i think? city with a big church in the middle) unfortunately... the front bumper got stuck into some wooden boards holding up some plants in a little backyard garden.

Vid please. It might have been a edge case... but 99% sure itll be fixed for 99% of all players according to programmers.

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Patch 17 is now Live!
Hey Everyone,

At last Patch 17 is upon us. Over the next few days we look forward to seeing many players new and old alike enjoying the new additions of the Patch. You can check out the full Changelog with all the information below.

With Patch 17 set and sailed the team are now all hands on deck with work on the next big update already well under way.



Chrysallia Van Cheems - Rolling Out


Patch 17 Changelog
Vehicles
  • Improved mobility of the US M4A1 Sherman Tank
  • Decreased the rate at which trucks decelerate allowing drivers more control over their speed
  • Increased the reload duration of the US Jumbo 75mm Sherman and Jumbo 76mm Sherman to 8 seconds
Gameplay/Features
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by NativeInternetGuy

Next time i see it ill grab photos, it looks kinda like 2 massive tiles not joining together, not sure but you can see underground. (or somtimes just the skybox)

Thaaanks!

Comment

Originally posted by NativeInternetGuy

yeah i deleted the HLL file though app data, 100% my fault lost all my fav settings. Ill give that a check now! Again thanks for the comment.

PS: also not sure if this is common knowledge, i've been seein though the ground on the lowest graphical setting. Not sure if its this shader cashe stuff or what, just wanted to let you know! Again thanks for the replys!

Interesting... thats unknown to me indeed... Happy to reply!