Hyper Scape

Hyper Scape Dev Tracker




24 Jul

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Originally posted by UbiMorning

Hey! This bug has been reported to the team. Have you changed any audio settings right before this started happening? Have you tried verifying your game files?

flair: ubi-response

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Hey! This bug has been reported to the team. Have you changed any audio settings right before this started happening? Have you tried verifying your game files?

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Originally posted by UbiMorning

Hey! Do you happen to have a clip showing this audio bug?

flair: ubi-response

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Hey! Do you happen to have a clip showing this audio bug?

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Thanks for the assist Salt_Fist!
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Closing this thread as a duplicate. Please note making duplicate threads about the same topic is considered Spamming and is against the Forum Rules. You can continue your post here. ...
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After I played this game with controller for these few days, I think the aim assist is a bit too strong. I think it would be better to reduce the attraction of the aim assist to enemy players for something like 20-30%.
This is one aspect we are looking into regarding controllers at the moment. There is a bug with adhesion where it causes it to be more snappy than we would like.

By the way, before nerfing the aiming assist, please provide more setting options for controller. As I mentioned before, the response curve used for the controller now is too weird and ruining my aim, it is unplayable without the strong aim assist.

I would like to talk about this more detail. Even I set the deadzone to 5% (which is...
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- Add minimap
Can you explain the benefits of having a minimap? I personally feel like the game moves so fast that a minimap doesn't feel useful. Many other players have mentioned that the game tends to focus on the killing aspect of BRs.

- Self-inflicting damage on exploding weapons
This is definetly a suggestion we are aware of and have been keeping an eye on discussions around the explosive weapons. Do you think it is more of an issue with the Salvo or the Komodo?

Nerf Sky Breaker...
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It appears your thread was being moved to the incorrect spot. I've moved it to the Open Beta Player Support now.
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Hey RS_Fury52,

I'm moving this to the general discussion thread for more visibility.

23 Jul