Thanks for sharing your thoughts! You are correct that the BR market does feel saturated and some players may have BR fatigue from it. We strongly think that we are bringing a fresh experience to the genre. One of our pillars for the game is the unique take on the BR formula with our Hacks, the Decay, Fusion, Showdown, and the Echo system.
From my feedback analysis over the day so far, many people feel a lot of the Hack cooldown changes diminished the Hack system in general and makes Hyper Scape feel like just another BR. I am trying to make sure I am being as clear as possible with that the community as a whole feels what was done correctly and what needs to be rolled back slightly.
For example, most players seem to agree with the changes that were done to Mine and Heal. I would like to see a bit more information regarding issues with the other changes that were. done (Like to Wall, Slam, Teleport)
flair: ubi-response