Last Epoch

Last Epoch Dev Tracker




09 Jan

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This was the Unity 2021 Upgrade patch. This should not affect anything player facing as these changes are for internal support only such as new tools for our team to utilize.

  • This means no resets, no wipes, no graphics updates, no new content yet
  • As usual, if you notice any bugs please report them using the In Game Bug Reporting Tool where possible
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Originally posted by AceWissle

up on all the major places we can find.

You never post patch notes on the official EHG Pornhub channel :'(

It better not just be a bunch of clips of me on stream.


08 Jan

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Originally posted by Short-Cow3358

Thanks, that's good to know. However, this introduces my old man shaking his fist in the air opinion of the reliance on Discord being the primary or regular means of distributing game updates being silly. There has been a huge trend towards it over the last few years and people who don't use Discord are kept in the dark unless the information is shared on other channels, like a Steam announcement or something.

It's a tricky thing to distinguish what is important enough to get sent out everywhere or not. We make sure to put all the important stuff (edit: like all patch notes) up on all the major places we can find. This one was only really important because of the size of it making it seem like it was a big deal.

Announcement! Nothing to see here! Move along please!

Isn't exactly what people are excited to read. We probably should have realized that the size of it would make some waves and had a little post saying what it was.

Most of the news posts on discord are actually just links to our forums.

Edit: There seems to be some confusion. We didn't post this on discord initially either. We didn't post it anywhere at all. We replied to people asking us about it on discord. I actually confirmed it was the engine update on reddit first. We didn't post the patch notes because they are empty patch notes.

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Originally posted by Merkasus

Zero heating problems in any other games, despite having RTX on and uncapped frame rate. It's only in Last Epoch

The thing I've seen help people with powerful cards in the past is to cap your frame rate.

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Originally posted by hardolaf

Does this resolve the very annoying memory leak that's been plaguing the game forever? I would say that's a major player facing change if so.

This update shouldn't make any player facing changes at all.

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Originally posted by trzcinam

Please... don't be like that, is it really new engine update? :O

sorry, yes it is the engine update.

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Originally posted by Alert-Main7778

Hell yeah - I wonder if they dropped the new engine update!

:)

Edit: This update does not include any player facing changes.

E2: Yes it is the engine update. But really, we don't expect players to notice anything different at all.

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Originally posted by MrElderwood

A related question - Do you have to stipulate SSF at character creation or do you choose it later during gameplay?

Solo challenge (SSF) is decided upon character creation, but can be then disabled later to become a non-solo challenge character from the settings. There are also 2 different types of Solo challenges - one is a "true character SSF" where the character has no access to shared stash, materials or progression from other characters, and then "acount found SSF" which is what Path of Exile has, where you can move items and materials between different characters but not be able to interact with other players.

What /u/PoorLittlePicklePest mentions below about the Item Factions (Merchant's Guild or Circle of Fortune) is quite a common slight misunderstanding of Item factions, as neither of those have nothing to do with the Solo challenge.

It just happens to be that most Solo characters choose...

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You can go into the options, far right tab is challenges. Abandon the challenge there.


06 Jan

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You don't have to do quests 1/2 in empowered, you can just click right on the boss quest on the left side if you have enough stability on the bar at the top.

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    EHG_Mike on Forums - Thread - Direct

SGU was just hitting its stride when it got cancelled. Had a bit of a BSG vibe to it in the best way possible.

I also realized that the episode I was thinking of was “200”, not “Wormhole Xtreme!”.


05 Jan

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Originally posted by BullyTheSimps

That could be a really good explanation if true

It is the correct answer.

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Originally posted by Nerdmigo

Ah.. i see... maybe something in the UI/UX flow? A really obvious "hint" or something for the player to Switch?

I'm pretty sure it does tell you do switch. It might just need a voice line or something to really drive it home.

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Originally posted by Nerdmigo

Hey there, thanks for your response! Great that you guys noticed this aswell. I feel better now.

My idea would be that "you have to" switch realms before you are able to leave or anything, but i guess you have somehting in mind.

We can't stop you from portalling out or using a waypoint unfortunately.

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Just in case people find this in the future, the item is not lost. Just have to go back through the dungeon and it will still be there. It is saved in a special secret slot in your stash. So you are out a key and that's not great but your legendary is safe.

This is an issue that we intend to address.

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Originally posted by Akhevan

They've been repeatedly arguing that they are not going to automate shards as a deliberate design choice, had been for years, and in strict opposition to player feedback. But I see that today y'all decided to swap to the side of revisionist history.

It's true we've been quite hesitant in having too much automation (and you still have to click these on the ground, they aren't automatically picked up), but we have also quite clearly indicated that player feedback is very important for us and should there in the future be a big need for something that at the time wasn't something we were fond of including, we will revisit topics as the game grows and changes. I would describe community feedback as "a seat at the table of decision making", it's not something that we always follow strictly for many reasons but to give one, because it's simply impossible a task to do. Within the community itself there's often quite a big division on any given topic.

There's a lot more item drops now compared to years ago, and especially shards and other material drops have increased in quantity and frequency, requiring players to open inventory and send them to storage more often. These changes have significantly altered our internal views ...

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04 Jan

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I was sent an updated prettier UI for the toggles right after the stream so you can batch toggle them with 1 click.


03 Jan

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Hello Travelers!

A huge part of what we love from our community is the want for more! More Skills, more Classes, more gameplay, more music and - as is the topic today - more wallpapers.


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While we have had several brilliant options available here - https://lastepoch.com/media#game-art - for some time, we have heard the requests for more and want to know what you would like to have as a wallpaper and what resolutions you’d like them in!

... Read more
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Hello Travelers!

As part of our ongoing overhauls both in game and out - we are updating the Forums Player Profile Icons!

While the current roster contains some long standing favourites, the skills they represent - and the in-game icon representing those skills - have been updated several times, so now it’s time to do the same here.

Along with new Skill Icons, we’ll be adding some other in game icons such as the Egg of the Forgotten and Class Icons, though we know individuality and representation is important so we’d like to ask you - yes YOU - what you’d like to see! Just comment below and we’ll see what we can do.

Personally, I would like to see more of Gregory, our beloved Grole Senior Intern! If you would like to help make that a reality, you can use the image below to design your very own Gregory Icon! (He is there, Gregory is just a bit shy and has camouflaged into the background :sweat_smile:...

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