Last Epoch

Last Epoch Dev Tracker




17 Oct

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Thanks for all the feedback! I'm very happy that you are enjoying yourself. Too bad you aren't enjoying werebear though ;)

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I love the art on this item. It's just gross and perfect.


14 Oct

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You're very welcome!

Being a part of the project and community has been a dream come true for myself and the team. I'm so excited for all the upcoming stuff.


13 Oct

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Originally posted by Tekkentag2

I have limited my FPS to 60. I try with 30. Thanks for the advice!

60 should have been plenty low

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Some very high power systems can run into problems with fps going too high, causing a much higher number of calculations required. If you limit your fps in the settings menu, you will likely see a very significant reduction in CPU temperature.


12 Oct

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Originally posted by Kalashtiiry

Hi, is this is how it works now (2 years later)?

Yes, however, in the next patch, almost all melee and bow weapons are having their damage type changed from added melee/bow physical damage to simply added melee damage or added bow damage so that they are "adaptive" to the ability using them like spell damage on weapons already is. Now, if you have an affix that is added melee lightning damage (or any other element), it still works like above.

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    Mike_W on Forums - Thread - Direct

The amount of ward gained is what is variable, the chance is always 30%.

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    Mike_W on Forums - Thread - Direct

Off topic posting and misrepresenting moderation status are both against the code of conduct. If you would like to open a topic about performance concerns, that is more than welcome.


11 Oct

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Originally posted by Chrizzer

I get massive FPS drops from ~100s to ~30s when my echos start spinning or time rot is doing its thing in the background.

Have you guys planned a performance update?

Large performance improvements are coming with the release of 0.9

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Gets suggested frequently, we don't have plans to add it at the moment.


10 Oct

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I'll see if we can get some of the Warpath visual improvements to Mike to show off in Friday's dev stream, and a node called Void Puffs, lol.

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Love to hear that you're enjoying the game, u/RockBottomCreature. We'll continue pushing hard to bring you more and improve what's there!

Welcome to the community,
- Judd, Game Director for Epoch


09 Oct

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Originally posted by taxicab0428

Do these stack? And if so are they additive or multiplicative?

No, Deadly is an ailment with 1 max stack so it's like getting 5 copies of haste at the same time, only 1 is necessary. Lining these up like this is a really good strategy if you can handle it once.

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Originally posted by RefrigeratorPrize277

sadge to know, like there should be some extra stability for those tougher mobs tho, since some maps/echoes have less but tougher mobs, and others have more but weaker ones

Inside each echo the amount of stability gained doesn't vary from one monster to another. However, echoes that roll with monster types that have smaller pack sizes do give more stability per monster.

As a simplified example, if one echo has 10 packs of 4 wolves each, and another echo has 10 packs of 1 bear each, then each bear will give as much stability as 4 wolves.

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The only way to increase your chances of finding that idol is to get the blessing which corresponds to the idol type you are hunting.

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    Mike_W on Forums - Thread - Direct

I’m not sure what happened but the forums are the odd one out here. If you have your pet, you’ll have the coins. If you made the forum account before the Steam purchase, it is possible that you have two Epoch accounts.

You can contact support directly through our support site. I might get the url slightly wrong so just google Last Epoch support and it’s something like support.lastepochgame.com