I believe this is intentional.
I can see how sometimes this can be undesirable. If you do not like how this setting works, I would post under feedback section on forums.
I believe this is intentional.
I can see how sometimes this can be undesirable. If you do not like how this setting works, I would post under feedback section on forums.
I believe the turrets being targetable is intentional therefore opening them up for being stunned/slowed/chilled.
Thanks for the report, I’ll make a note of it.
Hey guys, just a friendly reminder to please be civil when discussing amongst each other.
I am keeping a eye on this thread because it seems like the conversation is going around in a circle.
This is a known issue.
Thanks for the report.
I made a note of this.
Thanks.
If this happens again please post your player.log so I can scan it for errors.
Thanks.
Edit: Are you using any uniques or anything special gear wise?
works too.
Does this happen for everyone you tried to block or this particular player? Is it still happening?
Can you show me the exact location in a screenshot?
No problem.
Normally when this kind of issue gets reported it’s strictly only been because of the item being old but I always have to ask just in case.
Can you hover over the helmet and show me a screenshot?
We’re just targeting that specific interaction yea.
Hehe we have changes to the EQ Werebear before the druid reworks
Slight smile
We have few surprises for our Primalist players for the next patch
In addition to new story content, the next patch, 0.8.3, will bring a slew of skill improvements and reworks. In particular, major changes to the Necromancer skills and new skills for the Sentinel class. Check out the clip below for an early look at one of the new Sentinel skill.
Can you show me your passive tree or a build planner of how you are set up?