Last Epoch

Last Epoch Dev Tracker




06 Oct

Post
    Sarno on Forums - Thread - Direct

The forum is currently in Read-Only mode while we work to resolve an issue unconvered during maintenance performed earlier this morning. Thank you for your patience!

Post
    Sarno on Forums - Thread - Direct

All done!

Thank you for your patience.

Post
    Sarno on Forums - Thread - Direct

This morning we will be performing maintenance on our forum.

Please view our support site for more information and updates;

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05 Oct

Comment
    Trasochi on Forums - Thread - Direct

Sources of shred on skill trees are mostly still there. The full patch notes will include details of where that’s not the case or where there have been other changes to those nodes.

Shock functions like lightning resistance shred, except that it also increases enemies’ chance to be stunned by 10%. Because it no longer scales with enemy health like it used to, increased shock effectiveness is no longer necessary for shock to scale into end game and most sources of it have been removed or greatly reduced in value.

Post
    Trasochi on Forums - Thread - Direct

Overview of changes

  • Protections are being replaced by percentage based resistances.
  • Armor is now separate from the resistance system and reduces damage taken from all hits.
  • Glancing Blow is no longer a primary defense stat. It still exists, but has been removed from most items and abilities.
  • Penetration, shred, and defensive bonuses from attributes have all been reworked.
  • Most gear with affected stats has been altered to fit the new system. Check yourself before you venture out.

 

Resistance system changes

Up until now, Last Epoch has used a less traditional method for damage type specific defenses. You could find protections that scaled like flat added effective health towards a specific damage type. We are switching to a standard percentage resistance system capped at 75%, for example instead of an item having 50 fire protection it may have 5% fire resi...

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04 Oct

Comment
    Sarno on Forums - Thread - Direct

I assume the post you are referring to is this one, which does nothing to suggest that we...

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03 Oct

Comment
    Mox on Forums - Thread - Direct

Hey all! This is something we agree with whole heartedly and will be working to address it with some system changes. I can’t yet say when those will be implemented but just know that we’re aware and working towards alleviating the issue.

Comment
    Sarno on Forums - Thread - Direct

Thank you for your post.

@Llama8 is correct (thanks!), so I’ll move the thread.


02 Oct

Post
    Sarno on Forums - Thread - Direct

Our next update, Patch 0.7.10, includes a new Spellblade skill!

A high level skill, Firebrand can be used either as a primary damage skill or as a supporting ability woven into a build using other melee skills, with which it synergizes strongly.

 

Default Functionality

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Comment
    Sarno on Forums - Thread - Direct

Fixed.

Comment
    Sarno on Forums - Thread - Direct

The topic of skill respecs is addressed in the post;

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