Last Epoch

Last Epoch Dev Tracker




03 Jun

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Hi there,

I’ve taken a look at your log file, and it mentions a corrupted file. Please try to repair the game, and let me know if that helps. Thanks!

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We’re looking into these crash reports. Unfortunately, it seems that some of the most frequent crashes are specific to AMD. I don’t have any recommendations to make at this time, but keep your eyes out.

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Sorry about this! We’re always working on performance, so expect this to improve. Currently the biggest performance impacts are resolution and Shadows, but I understand that you expect to be able to run the game at higher settings.

Performance seems to vary from person to person as well.

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This is a known bug with some particular nodes on Sigils of Hope. We’re working on a fix, but restarting the game should resolve this. Sorry about that!

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Apologies for the slow response here. 0.7.7 is an old version of the game-- could you please try updating? I assume you’re on the Standalone client, in which case you need to make sure you start the game with “Launcher.exe” and not “Last Epoch.exe”.

If the problem persists, please provide your log file and we’ll take a look.

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Hi there,

Sorry about this! We’ve just released 0.7.8d, which should automatically fix this issue. If you kept playing the game it’s likely that your old items are gone, but the missing characters should be back. If the characters are still missing, please contact support with a .zip of your Saves folder, which is located in the same place as your ...

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Hi everyone,

We’ve just released 0.7.8d, which should automatically fix this issue for anyone that encountered it on version 0.7.8 or newer. Unfortunately, it will not help anyone who had problems on 0.7.7.

If you lost data during 0.7.8, please contact support with a .zip of your Saves folder, which is located in the same place as your ...

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Comment

Hi there,

Apologies for the slow response! We’ve just released 0.7.8d, which should automatically fix this issue. If the character is still missing, please contact support with a .zip of your Saves folder, which is located in the same place as your log file...

Read more
Comment

Hi there,

Apologies for the slow response! We’ve just released 0.7.8d, which should automatically fix this issue. If the character is still missing, please contact support with a .zip of your Saves folder, which is located in the same place as your log file...

Read more
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Sorry about this, and the slow response! Are you using your own Steam account now? If his Steam account is still being used, it will always default to his Last Epoch account. Characters are backed up to and downloaded from the Steam Cloud, so the Steam account you’re logged into will affect the characters you have.

Comment

Hi there,

Apologies for the slow response! We’ve just released 0.7.8d, which should automatically fix this issue. If the character is still missing, please contact support with a .zip of your Saves folder, which is located in the same place as your log file...

Read more
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Yea, I didn’t fix that one yet.

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Is it just the ground indicator and is it only when you have more than 2 meteors coming down?

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It’s giving the vastly wrong value but it is giving some speed. Will be fixed next time. Sorry about that.

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The auto-fix for the stash problems should be live. If anyone here still has issues after 0.7.8d please reply to this comment.

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Auto-fix should be live now. No need to be manually editing it any more. After 0.7.8d you still have issues, please reply to this comment.

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The auto-fix should be live now. Just update the game and you should be good to go.

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EDIT:
There was an issue with the initial release where Meteor’s visual indicator was missing a texture. This has since been corrected, but you’ll need to download another update if you already have the patch installed.

If you experienced a problem with save data (characters and items) during 0.7.8 and this update does not fix them, please contact support with a .zip of your saves and a description of the problem.

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Skills

Aura of Decay

  • Now applies poison to enemies 4 times a second (from 3).
  • No longer grants 50% increased poison damage while active.
  • The Seeping Wounds node grants 12% bleed chance per second (from 8%).

Black Hole

  • Increased duration by 10%.
  • Now deals damage more frequently, but deals somewhat less damage each time. This will make its damage more consistent.
  • Now fades out when the skill ends.

Bone Golem

  • Bone Golems (and their variants) deal 15% more damage and pull aggro from 6% further away. This affects the range at which enemies decide to attack the Golem over other targets, not the range at which they decide to enter combat.

Flame Ward

  • Fixed a bug where it gave 10 ward regen by default in addition to its other effects.
  • Now grants 400 ward on use (from 300).
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